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author | Travis Howell | 2009-06-04 01:05:47 +0000 |
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committer | Travis Howell | 2009-06-04 01:05:47 +0000 |
commit | 3a64d35dfd9126d7912c4d4496030f7ed120d660 (patch) | |
tree | d31b135a189e23fbebe806d77b9c5675ba2ed244 /engines/scumm/he/animation_he.h | |
parent | 8447a3650e7de2fc780c1c354f70bf0d119622b3 (diff) | |
download | scummvm-rg350-3a64d35dfd9126d7912c4d4496030f7ed120d660.tar.gz scummvm-rg350-3a64d35dfd9126d7912c4d4496030f7ed120d660.tar.bz2 scummvm-rg350-3a64d35dfd9126d7912c4d4496030f7ed120d660.zip |
Add 16bit color support for later HE games.
svn-id: r41153
Diffstat (limited to 'engines/scumm/he/animation_he.h')
-rw-r--r-- | engines/scumm/he/animation_he.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/scumm/he/animation_he.h b/engines/scumm/he/animation_he.h index 39f03960c4..e2fc1d04b7 100644 --- a/engines/scumm/he/animation_he.h +++ b/engines/scumm/he/animation_he.h @@ -54,6 +54,7 @@ public: int getImageNum(); int load(const char *filename, int flags, int image = 0); + void copyFrameToBuffer(byte *dst, uint x, uint y, uint pitch); void handleNextFrame(); protected: |