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authorTravis Howell2008-09-06 01:02:45 +0000
committerTravis Howell2008-09-06 01:02:45 +0000
commit52ec841cd421f048ae465d7042b10b7ae14573cd (patch)
treeac09e614d9424603e633f17bdd5b49fc849b9995 /engines/scumm/he/intern_he.h
parenta5a50e8ab944e250637e47ccdd1ed534901c9d6a (diff)
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Add debugInput opcode for HE 100 games.
svn-id: r34375
Diffstat (limited to 'engines/scumm/he/intern_he.h')
-rw-r--r--engines/scumm/he/intern_he.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/scumm/he/intern_he.h b/engines/scumm/he/intern_he.h
index fff8502134..72ba7edb85 100644
--- a/engines/scumm/he/intern_he.h
+++ b/engines/scumm/he/intern_he.h
@@ -320,6 +320,8 @@ protected:
virtual bool handleNextCharsetCode(Actor *a, int *c);
virtual int convertMessageToString(const byte *msg, byte *dst, int dstSize);
+ void debugInput(byte *string);
+
/* HE version 72 script opcodes */
void o72_pushDWord();
void o72_getScriptString();
@@ -602,9 +604,12 @@ protected:
const OpcodeEntryV100he *_opcodesV100he;
+ byte _debugInputBuffer[256];
public:
ScummEngine_v100he(OSystem *syst, const DetectorResult &dr) : ScummEngine_v99he(syst, dr) {}
+ virtual void resetScumm();
+
protected:
virtual void setupOpcodes();
virtual void executeOpcode(byte i);
@@ -643,6 +648,7 @@ protected:
void o100_videoOps();
void o100_wait();
void o100_writeFile();
+ void o100_debugInput();
void o100_isResourceLoaded();
void o100_getResourceSize();
void o100_getSpriteGroupInfo();