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authorTravis Howell2009-07-23 10:33:13 +0000
committerTravis Howell2009-07-23 10:33:13 +0000
commitc8d7b677f864dde05a5544d3b0cb6cac3c22fcbe (patch)
tree93d196b461c859050b8984ec60b7d0d3795f0e41 /engines/scumm/he/intern_he.h
parent68a75c21706928ed8bc20ac96b957e388926ee83 (diff)
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Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircting HE games to their original load/save interface.
svn-id: r42675
Diffstat (limited to 'engines/scumm/he/intern_he.h')
-rw-r--r--engines/scumm/he/intern_he.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/he/intern_he.h b/engines/scumm/he/intern_he.h
index 4c2da19cc5..9e905b0e79 100644
--- a/engines/scumm/he/intern_he.h
+++ b/engines/scumm/he/intern_he.h
@@ -78,7 +78,7 @@ protected:
int virtScreenSave(byte *dst, int x1, int y1, int x2, int y2);
void virtScreenLoad(int resIdx, int x1, int y1, int x2, int y2);
- int convertFilePath(byte *dst);
+ int convertFilePath(byte *dst, int dstSize);
virtual void decodeParseString(int a, int b);
void swapObjects(int object1, int object2);