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author | Eugene Sandulenko | 2016-04-29 21:42:34 +0200 |
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committer | Eugene Sandulenko | 2016-04-29 21:42:34 +0200 |
commit | 91a91309bf80cefc7730e5bec7f948a111428152 (patch) | |
tree | 54f587a25023c3cb66b78078c2a513890c211b1f /engines/scumm/he/logic/moonbase_logic.cpp | |
parent | 7406559a1f7fbe4afd5fc1b490bcfb5364b5c0b4 (diff) | |
download | scummvm-rg350-91a91309bf80cefc7730e5bec7f948a111428152.tar.gz scummvm-rg350-91a91309bf80cefc7730e5bec7f948a111428152.tar.bz2 scummvm-rg350-91a91309bf80cefc7730e5bec7f948a111428152.zip |
SCUMM HE: Renamed logic/moonbase.cpp to moonbase_logic.cpp
Diffstat (limited to 'engines/scumm/he/logic/moonbase_logic.cpp')
-rw-r--r-- | engines/scumm/he/logic/moonbase_logic.cpp | 189 |
1 files changed, 189 insertions, 0 deletions
diff --git a/engines/scumm/he/logic/moonbase_logic.cpp b/engines/scumm/he/logic/moonbase_logic.cpp new file mode 100644 index 0000000000..3fcf30d6b5 --- /dev/null +++ b/engines/scumm/he/logic/moonbase_logic.cpp @@ -0,0 +1,189 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "scumm/he/intern_he.h" +#include "scumm/he/logic_he.h" + +namespace Scumm { + +/** + * Logic code for: + * Moonbase Commander + */ +class LogicHEmoonbase : public LogicHE { +public: + LogicHEmoonbase(ScummEngine_v90he *vm) : LogicHE(vm) {} + + int versionID(); + + int32 dispatch(int op, int numArgs, int32 *args); + +private: + void op_create_multi_state_wiz(int op, int numArgs, int32 *args); + void op_load_multi_channel_wiz(int op, int numArgs, int32 *args); + void op_wiz_from_multi_channel_wiz(int op, int numArgs, int32 *args); + void op_dos_command(int op, int numArgs, int32 *args); + void op_set_fow_sentinel(int op, int numArgs, int32 *args); + void op_set_fow_information(int op, int numArgs, int32 *args); + void op_set_fow_image(int op, int numArgs, int32 *args); + void op_ai_test_kludge(int op, int numArgs, int32 *args); + void op_ai_master_control_program(int op, int numArgs, int32 *args); + void op_ai_reset(int op, int numArgs, int32 *args); + void op_ai_set_type(int op, int numArgs, int32 *args); + void op_ai_clean_up(int op, int numArgs, int32 *args); +}; + +int LogicHEmoonbase::versionID() { + if (_vm->_game.features & GF_DEMO) + return -100; + else if (strcmp(_vm->_game.variant, "1.1") == 0) + return 110; + else + return 100; +} + +#define OP_CREATE_MULTI_STATE_WIZ 100 +#define OP_LOAD_MULTI_CHANNEL_WIZ 101 +#define OP_WIZ_FROM_MULTI_CHANNEL_WIZ 102 +#define OP_DOS_COMMAND 103 +#define OP_SET_FOW_SENTINEL 104 +#define OP_SET_FOW_INFORMATION 105 +#define OP_SET_FOW_IMAGE 106 + +#define OP_AI_TEST_KLUDGE 10000 +#define OP_AI_MASTER_CONTROL_PROGRAM 10001 +#define OP_AI_RESET 10002 +#define OP_AI_SET_TYPE 10003 +#define OP_AI_CLEAN_UP 10004 + +int32 LogicHEmoonbase::dispatch(int op, int numArgs, int32 *args) { + switch (op) { + case OP_CREATE_MULTI_STATE_WIZ: + op_create_multi_state_wiz(op, numArgs, args); + break; + case OP_LOAD_MULTI_CHANNEL_WIZ: + op_load_multi_channel_wiz(op, numArgs, args); + break; + case OP_WIZ_FROM_MULTI_CHANNEL_WIZ: + op_wiz_from_multi_channel_wiz(op, numArgs, args); + break; + case OP_DOS_COMMAND: + op_dos_command(op, numArgs, args); + break; + case OP_SET_FOW_SENTINEL: + op_set_fow_sentinel(op, numArgs, args); + break; + case OP_SET_FOW_INFORMATION: + op_set_fow_information(op, numArgs, args); + break; + case OP_SET_FOW_IMAGE: + op_set_fow_image(op, numArgs, args); + break; + + case OP_AI_TEST_KLUDGE: + op_ai_test_kludge(op, numArgs, args); + break; + case OP_AI_MASTER_CONTROL_PROGRAM: + op_ai_master_control_program(op, numArgs, args); + break; + case OP_AI_RESET: + op_ai_reset(op, numArgs, args); + break; + case OP_AI_SET_TYPE: + op_ai_set_type(op, numArgs, args); + break; + case OP_AI_CLEAN_UP: + op_ai_clean_up(op, numArgs, args); + break; + + default: + LogicHE::dispatch(op, numArgs, args); + } + + return 0; +} + +void LogicHEmoonbase::op_create_multi_state_wiz(int op, int numArgs, int32 *args) { + warning("STUB: op_create_multi_state_wiz()"); + LogicHE::dispatch(op, numArgs, args); +} + +void LogicHEmoonbase::op_load_multi_channel_wiz(int op, int numArgs, int32 *args) { + warning("STUB: op_load_multi_channel_wiz()"); + LogicHE::dispatch(op, numArgs, args); +} + +void LogicHEmoonbase::op_wiz_from_multi_channel_wiz(int op, int numArgs, int32 *args) { + warning("STUB: op_wiz_from_multi_channel_wiz()"); + LogicHE::dispatch(op, numArgs, args); +} + +void LogicHEmoonbase::op_dos_command(int op, int numArgs, int32 *args) { + warning("STUB: op_dos_command()"); + LogicHE::dispatch(op, numArgs, args); +} + +void LogicHEmoonbase::op_set_fow_sentinel(int op, int numArgs, int32 *args) { + warning("STUB: op_set_fow_sentinel()"); + LogicHE::dispatch(op, numArgs, args); +} + +void LogicHEmoonbase::op_set_fow_information(int op, int numArgs, int32 *args) { + warning("STUB: op_set_fow_information()"); + LogicHE::dispatch(op, numArgs, args); +} + +void LogicHEmoonbase::op_set_fow_image(int op, int numArgs, int32 *args) { + warning("STUB: op_set_fow_image()"); + LogicHE::dispatch(op, numArgs, args); +} + +void LogicHEmoonbase::op_ai_test_kludge(int op, int numArgs, int32 *args) { + warning("STUB: op_ai_test_kludge()"); + LogicHE::dispatch(op, numArgs, args); +} + +void LogicHEmoonbase::op_ai_master_control_program(int op, int numArgs, int32 *args) { + warning("STUB: op_ai_master_control_program()"); + LogicHE::dispatch(op, numArgs, args); +} + +void LogicHEmoonbase::op_ai_reset(int op, int numArgs, int32 *args) { + warning("STUB: op_ai_reset)"); + LogicHE::dispatch(op, numArgs, args); +} + +void LogicHEmoonbase::op_ai_set_type(int op, int numArgs, int32 *args) { + warning("STUB: op_ai_set_type()"); + LogicHE::dispatch(op, numArgs, args); +} + +void LogicHEmoonbase::op_ai_clean_up(int op, int numArgs, int32 *args) { + warning("STUB: op_ai_clean_up()"); + LogicHE::dispatch(op, numArgs, args); +} + +LogicHE *makeLogicHEmoonbase(ScummEngine_v90he *vm) { + return new LogicHEmoonbase(vm); +} + +} // End of namespace Scumm |