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author | Matthew Hoops | 2011-08-17 02:26:49 -0400 |
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committer | Alyssa Milburn | 2011-08-17 09:12:19 +0200 |
commit | f5255288eabc0527c4c6b727a9db6b8d09a31206 (patch) | |
tree | f807e4b286fe936fb6578f1920e38b4994c2b715 /engines/scumm/he/logic/puttrace.cpp | |
parent | 9fd46049de6c3648d575eecfa1348c73e89bff65 (diff) | |
download | scummvm-rg350-f5255288eabc0527c4c6b727a9db6b8d09a31206.tar.gz scummvm-rg350-f5255288eabc0527c4c6b727a9db6b8d09a31206.tar.bz2 scummvm-rg350-f5255288eabc0527c4c6b727a9db6b8d09a31206.zip |
SCUMM: Split HE logic classes to their own files
Diffstat (limited to 'engines/scumm/he/logic/puttrace.cpp')
-rw-r--r-- | engines/scumm/he/logic/puttrace.cpp | 376 |
1 files changed, 376 insertions, 0 deletions
diff --git a/engines/scumm/he/logic/puttrace.cpp b/engines/scumm/he/logic/puttrace.cpp new file mode 100644 index 0000000000..ea4397cd97 --- /dev/null +++ b/engines/scumm/he/logic/puttrace.cpp @@ -0,0 +1,376 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "scumm/he/intern_he.h" +#include "scumm/he/logic_he.h" + +namespace Scumm { + +/** + * Logic code for: + * Putt-Putt Enters the Race + */ +class LogicHErace : public LogicHE { +private: + float *_userData; + double *_userDataD; +public: + LogicHErace(ScummEngine_v90he *vm); + ~LogicHErace(); + + int versionID(); + int32 dispatch(int op, int numArgs, int32 *args); + +private: + int32 op_1003(int32 *args); + int32 op_1004(int32 *args); + int32 op_1100(int32 *args); + int32 op_1101(int32 *args); + int32 op_1102(int32 *args); + int32 op_1103(int32 *args); + int32 op_1110(); + int32 op_1120(int32 *args); + int32 op_1130(int32 *args); + int32 op_1140(int32 *args); + + void op_sub1(float arg); + void op_sub2(float arg); + void op_sub3(float arg); +}; + +LogicHErace::LogicHErace(ScummEngine_v90he *vm) : LogicHE(vm) { + // Originally it used 0x930 and stored both floats and doubles inside + _userData = (float *)calloc(550, sizeof(float)); + _userDataD = (double *)calloc(30, sizeof(double)); + + // FIXME: of the 550 entries in _userData, only 516 till 532 are used + // FIXME: similarly, in _userDataD only 9 till 17 are used for computations + // (some of the other entries are also set, but never read, hence useless). +} + +LogicHErace::~LogicHErace() { + free(_userData); + free(_userDataD); +} + +int LogicHErace::versionID() { + return 1; +} + +int32 LogicHErace::dispatch(int op, int numArgs, int32 *args) { + int32 res; + + switch (op) { + case 1003: + res = op_1003(args); + break; + + case 1004: + res = op_1004(args); + break; + + case 1100: + res = op_1100(args); + break; + + case 1101: + res = op_1101(args); + break; + + case 1102: + res = op_1102(args); + break; + + case 1103: + res = op_1103(args); + break; + + case 1110: + res = op_1110(); + break; + + case 1120: + res = op_1120(args); + break; + + case 1130: + res = op_1130(args); + break; + + case 1140: + res = op_1140(args); + break; + + default: + res = 0; + break; + + } + + return res; +} + +#define RAD2DEG (180 / M_PI) +#define DEG2RAD (M_PI / 180) + +int32 LogicHErace::op_1003(int32 *args) { + int value = args[2] ? args[2] : 1; + + writeScummVar(108, (int32)(atan2((double)args[0], (double)args[1]) * RAD2DEG * value)); + + return 1; +} + +int32 LogicHErace::op_1004(int32 *args) { + int value = args[1] ? args[1] : 1; + + writeScummVar(108, (int32)(sqrt((float)args[0]) * value)); + + return 1; +} + +int32 LogicHErace::op_1100(int32 *args) { + // _userData 516,517,518 describe a 3D translation? + _userData[516] = (float)args[0] / args[10]; + _userData[517] = (float)args[1] / args[10]; + _userData[518] = (float)args[2] / args[10]; + + // _userData 519,520,521 describe rotation angles around the x,y,z axes? + _userData[519] = (float)args[3] / args[10]; + _userData[520] = (float)args[4] / args[10]; + _userData[521] = (float)args[5] / args[10]; + + op_sub1(_userData[520]); + op_sub2(_userData[521]); + + // _userData[532] seems to be some kind of global scale factor + _userData[532] = (float)args[10]; + + _userData[524] = (float)args[8]; // not used + _userData[525] = (float)args[9]; // not used + _userData[522] = (float)args[6] / args[10]; // not used + _userData[523] = (float)args[7] / args[10]; // only used to compute 528 and 529 + + // The following two are some kind of scale factors + _userData[526] = (float)args[6] / args[8] / args[10]; + _userData[527] = (float)args[7] / args[9] / args[10]; + + // Set var 108 and 109 -- the value set here corresponds to the values + // set by op_1110! + writeScummVar(108, (int32)((float)args[6] / args[8] * args[10])); + writeScummVar(109, (int32)((float)args[7] / args[9] * args[10])); + + _userData[528] = (float)(_userData[519] - _userData[523] * 0.5); + _userData[529] = (float)(_userData[519] + _userData[523] * 0.5); + + writeScummVar(110, (int32)(_userData[528] * args[10])); + writeScummVar(111, (int32)(_userData[529] * args[10])); + + // 530 and 531 are only used to set vars 112 and 113, so no need + // to store them permanently + _userData[530] = (float)(_userData[517] / tan(_userData[529] * DEG2RAD)); + _userData[531] = (float)(_userData[517] / tan(_userData[528] * DEG2RAD)); + + writeScummVar(112, (int32)(_userData[530] * args[10])); + writeScummVar(113, (int32)(_userData[531] * args[10])); + + return 1; +} + +int32 LogicHErace::op_1101(int32 *args) { + // Update rotation params? + int32 retval; + float temp; + + temp = args[0] / _userData[532]; + if (_userData[519] != temp) { + _userData[519] = temp; + op_sub3(temp); + retval = 1; + } else { + retval = (int32)temp; + } + + temp = args[1] / _userData[532]; + if (_userData[520] != temp) { + _userData[520] = temp; + op_sub1(temp); + retval = 1; + } + + temp = args[2] / _userData[532]; + if (_userData[521] != temp) { + _userData[521] = temp; + op_sub2(temp); + retval = 1; + } + + return retval; +} + +int32 LogicHErace::op_1102(int32 *args) { + // Update translation params? + int32 retval; + float temp; + + temp = args[0] / _userData[532]; + if (_userData[516] != temp) { + _userData[516] = temp; + retval = 1; + } else { + retval = (int32)_userData[532]; + } + + temp = args[1] / _userData[532]; + if (_userData[517] != temp) { + _userData[517] = temp; + retval = 1; + } + + temp = args[2] / _userData[532]; + if (_userData[518] != temp) { + _userData[518] = temp; + retval = 1; + } + + return retval; +} + +int32 LogicHErace::op_1103(int32 *args) { + double angle = args[0] / args[1] * DEG2RAD; + + writeScummVar(108, (int32)(sin(angle) * args[2])); + writeScummVar(109, (int32)(cos(angle) * args[2])); + + return 1; +} + +int32 LogicHErace::op_1110() { + writeScummVar(108, (int32)(_userData[526] * _userData[532] * _userData[532])); + writeScummVar(109, (int32)(_userData[527] * _userData[532] * _userData[532])); + writeScummVar(110, (int32)(_userData[532])); + + return 1; +} + +int32 LogicHErace::op_1120(int32 *args) { + double a0, a1, a2; + double b0, b1, b2; + double res1, res2; + + a0 = args[0] / _userData[532] - _userData[516]; + a1 = args[1] / _userData[532] - _userData[517]; + a2 = args[2] / _userData[532] - _userData[518]; + + // Perform matrix multiplication (multiplying by a rotation matrix) + b2 = a2 * _userDataD[17] + a1 * _userDataD[14] + a0 * _userDataD[11]; + b1 = a2 * _userDataD[16] + a1 * _userDataD[13] + a0 * _userDataD[10]; + b0 = a2 * _userDataD[15] + a1 * _userDataD[12] + a0 * _userDataD[9]; + + res1 = (atan2(b0, b2) * RAD2DEG) / _userData[526]; + res2 = (atan2(b1, b2) * RAD2DEG - _userData[528]) / _userData[527]; + + writeScummVar(108, (int32)res1); + writeScummVar(109, (int32)res2); + + return 1; +} + +int32 LogicHErace::op_1130(int32 *args) { + double cs = cos(args[0] / _userData[532] * DEG2RAD); + double sn = sin(args[0] / _userData[532] * DEG2RAD); + + writeScummVar(108, (int32)(cs * args[1] + sn * args[2])); + writeScummVar(109, (int32)(cs * args[2] - sn * args[1])); + + return 1; +} + +int32 LogicHErace::op_1140(int32 *args) { + // This functions seems to perform some kind of projection: We project + // the vector (arg2,arg3) onto the vector (arg0,arg1), but also apply + // some kind of distortion factor ?!? + double x = args[2], y = args[3]; + + // We start by normalizing the vector described by arg2 and arg3. + // So compute its length and divide the x and y coordinates + const double sq = sqrt(x*x + y*y); + x /= sq; + y /= sq; + + // Compute the scalar product of the vectors (arg0,arg1) and (x,y) + const double scalarProduct = x * args[0] + y * args[1]; + + // Finally compute the projection of (arg2,arg3) onto (arg0,arg1) + double projX = args[0] - 2 * scalarProduct * x; + double projY = args[1] - 2 * scalarProduct * y; + + projX = projX * 20.0 / 23.0; // FIXME: Why is this here? + + writeScummVar(108, (int32)projX); + + if (args[3] >= 0) // FIXME: Why is this here? + projY = projY * 5.0 / 6.0; + + writeScummVar(109, (int32)projY); + + return 1; +} + +void LogicHErace::op_sub1(float arg) { + // Setup a rotation matrix + _userDataD[10] = _userDataD[12] = _userDataD[14] = _userDataD[16] = 0; + _userDataD[13] = 1; + + _userDataD[9] = cos(arg * DEG2RAD); + _userDataD[15] = sin(arg * DEG2RAD); + _userDataD[11] = -_userDataD[15]; + _userDataD[17] = _userDataD[9]; +} + +void LogicHErace::op_sub2(float arg) { + // Setup a rotation matrix -- but it is NEVER USED! + _userDataD[20] = _userDataD[21] = _userDataD[24] = _userDataD[25] = 0; + _userDataD[26] = 1; + + _userDataD[19] = sin(arg * DEG2RAD); + _userDataD[18] = cos(arg * DEG2RAD); + _userDataD[21] = -_userDataD[19]; + _userDataD[22] = _userDataD[18]; +} + +void LogicHErace::op_sub3(float arg) { + // Setup a rotation matrix -- but it is NEVER USED! + _userDataD[1] = _userDataD[2] = _userDataD[3] = _userDataD[6] = 0; + _userDataD[0] = 1; + + _userDataD[4] = cos(arg * DEG2RAD); + _userDataD[5] = sin(arg * DEG2RAD); + _userDataD[7] = -_userDataD[5]; + _userDataD[8] = _userDataD[4]; +} + +LogicHE *makeLogicHErace(ScummEngine_v90he *vm) { + return new LogicHErace(vm); +} + +} // End of namespace Scumm |