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| author | Paul Gilbert | 2014-03-01 17:28:24 -0500 | 
|---|---|---|
| committer | Paul Gilbert | 2014-03-01 17:28:24 -0500 | 
| commit | 7880ae0b18c3e2a25ed1c4a2bc42e22066d1ff3e (patch) | |
| tree | 96de4f3470bd9bcc81bbae82a3e1c59f523a8edf /engines/scumm/he/logic/soccer.cpp | |
| parent | badb8d97444767b7d8fea0f877ac044249696a5f (diff) | |
| parent | 2218d14fb5276724c757406d5ac1ec581160721b (diff) | |
| download | scummvm-rg350-7880ae0b18c3e2a25ed1c4a2bc42e22066d1ff3e.tar.gz scummvm-rg350-7880ae0b18c3e2a25ed1c4a2bc42e22066d1ff3e.tar.bz2 scummvm-rg350-7880ae0b18c3e2a25ed1c4a2bc42e22066d1ff3e.zip | |
Merge branch 'master' into mads
Diffstat (limited to 'engines/scumm/he/logic/soccer.cpp')
| -rw-r--r-- | engines/scumm/he/logic/soccer.cpp | 6 | 
1 files changed, 3 insertions, 3 deletions
| diff --git a/engines/scumm/he/logic/soccer.cpp b/engines/scumm/he/logic/soccer.cpp index 2b29f93173..0efe482b5a 100644 --- a/engines/scumm/he/logic/soccer.cpp +++ b/engines/scumm/he/logic/soccer.cpp @@ -8,12 +8,12 @@   * modify it under the terms of the GNU General Public License   * as published by the Free Software Foundation; either version 2   * of the License, or (at your option) any later version. - + *   * This program is distributed in the hope that it will be useful,   * but WITHOUT ANY WARRANTY; without even the implied warranty of   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   * GNU General Public License for more details. - + *   * You should have received a copy of the GNU General Public License   * along with this program; if not, write to the Free Software   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. @@ -566,7 +566,7 @@ int LogicHEsoccer::addCollisionTreeChild(int depth, int index, int parent) {  }  int LogicHEsoccer::op_1013(int32 a1, int32 a2, int32 a3) { -	// Initialises _collisionTree, a tree used for collision detection. +	// Initializes _collisionTree, a tree used for collision detection.  	// It is used by op_1014 to work out which objects to check.  	_collisionTree = new uint32[585 * 11]; | 
