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author | Matthew Hoops | 2011-08-06 13:02:43 -0400 |
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committer | Matthew Hoops | 2011-08-06 13:02:43 -0400 |
commit | 6528f902fc332cf97d3ec5f6329fd4272b9bf728 (patch) | |
tree | 09e86268d7455b1538252a2b7546519701bc1929 /engines/scumm/he/logic_he.h | |
parent | bf841e1e94f42121b0c150a93b3829c28d17c70c (diff) | |
download | scummvm-rg350-6528f902fc332cf97d3ec5f6329fd4272b9bf728.tar.gz scummvm-rg350-6528f902fc332cf97d3ec5f6329fd4272b9bf728.tar.bz2 scummvm-rg350-6528f902fc332cf97d3ec5f6329fd4272b9bf728.zip |
SCUMM: Remove soccer editor-related u32 code
The built-in editor, while could potentially be a cool feature, seems incomplete and unusable. Room 4 (the editor room) in all three games is not accessible without jumping to it.
Diffstat (limited to 'engines/scumm/he/logic_he.h')
-rw-r--r-- | engines/scumm/he/logic_he.h | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/engines/scumm/he/logic_he.h b/engines/scumm/he/logic_he.h index db6397e830..a9668cd3ee 100644 --- a/engines/scumm/he/logic_he.h +++ b/engines/scumm/he/logic_he.h @@ -137,15 +137,8 @@ private: int op_1016(int32 *args); int op_1017(int32 *args); int op_1019(int32 *args); - int op_1020(); int op_1021(int32 a1, int32 a2, int32 a3, int32 a4, int32 a5, int32 a6, int32 a7); - // Two integer arrays are used between some functions - // Originally, these pointers were in _userData, but we keep them separate - // Also, doing it that would break things on non 32-bit systems... - bool _intArraysAllocated; - uint32 *_intArray1, *_intArray2; - // op_1007 allocates some arrays // they're then filled by op_1019 byte _byteArray1[4096], _byteArray2[585]; |