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authorTravis Howell2009-06-04 01:05:47 +0000
committerTravis Howell2009-06-04 01:05:47 +0000
commit3a64d35dfd9126d7912c4d4496030f7ed120d660 (patch)
treed31b135a189e23fbebe806d77b9c5675ba2ed244 /engines/scumm/he/palette_he.cpp
parent8447a3650e7de2fc780c1c354f70bf0d119622b3 (diff)
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Add 16bit color support for later HE games.
svn-id: r41153
Diffstat (limited to 'engines/scumm/he/palette_he.cpp')
-rw-r--r--engines/scumm/he/palette_he.cpp217
1 files changed, 160 insertions, 57 deletions
diff --git a/engines/scumm/he/palette_he.cpp b/engines/scumm/he/palette_he.cpp
index d055b77ee2..812c39d173 100644
--- a/engines/scumm/he/palette_he.cpp
+++ b/engines/scumm/he/palette_he.cpp
@@ -31,6 +31,27 @@
namespace Scumm {
+uint8 *ScummEngine::getHEPaletteSlot(uint16 palSlot) {
+ assertRange(0, palSlot, _numPalettes, "palette");
+
+ if (_game.heversion >= 99) {
+ if (palSlot)
+ return _hePalettes + palSlot * _hePaletteSlot + 768;
+ else
+ return _hePalettes + _hePaletteSlot + 768;
+ }
+
+ return NULL;
+}
+
+uint16 ScummEngine::get16BitColor(uint8 r, uint8 g, uint8 b) {
+ uint16 ar = (r >> 3) << 10;
+ uint16 ag = (g >> 3) << 5;
+ uint16 ab = (b >> 3) << 0;
+ uint16 col = ar | ag | ab;
+ return col;
+}
+
void ScummEngine_v71he::remapHEPalette(const uint8 *src, uint8 *dst) {
int r, g, b, sum, bestitem, bestsum;
int ar, ag, ab;
@@ -38,7 +59,7 @@ void ScummEngine_v71he::remapHEPalette(const uint8 *src, uint8 *dst) {
src += 30;
if (_game.heversion >= 99) {
- palPtr = _hePalettes + 1024 + 30;
+ palPtr = _hePalettes + _hePaletteSlot + 30;
} else {
palPtr = _currentPalette + 30;
}
@@ -73,9 +94,9 @@ void ScummEngine_v71he::remapHEPalette(const uint8 *src, uint8 *dst) {
uint8 *ScummEngine_v90he::getHEPaletteIndex(int palSlot) {
if (palSlot) {
assert(palSlot >= 1 && palSlot <= _numPalettes);
- return _hePalettes + palSlot * 1024;
+ return _hePalettes + palSlot * _hePaletteSlot;
} else {
- return _hePalettes + 1024;
+ return _hePalettes + _hePaletteSlot;
}
}
@@ -84,7 +105,7 @@ int ScummEngine_v90he::getHEPaletteSimilarColor(int palSlot, int red, int green,
assertRange(0, start, 255, "start palette slot");
assertRange(0, end, 255, "pend alette slot");
- uint8 *pal = _hePalettes + palSlot * 1024 + start * 3;
+ uint8 *pal = _hePalettes + palSlot * _hePaletteSlot + start * 3;
int bestsum = 0x7FFFFFFF;
int bestitem = start;
@@ -105,39 +126,83 @@ int ScummEngine_v90he::getHEPaletteSimilarColor(int palSlot, int red, int green,
return bestitem;
}
+int ScummEngine_v90he::getHEPalette16BitColorComponent(int component, int type) {
+ uint16 col;
+ if (type == 2) {
+ col = (((component & 0xFFFF) >> 0) & 0x1F) << 3;;
+ } else if (type == 1) {
+ col = (((component & 0xFFFF) >> 5) & 0x1F) << 3;
+ } else {
+ col = (((component & 0xFFFF) >> 10) & 0x1F) << 3;
+ }
+ return col;
+}
+
int ScummEngine_v90he::getHEPaletteColorComponent(int palSlot, int color, int component) {
assertRange(1, palSlot, _numPalettes, "palette");
assertRange(0, color, 255, "palette slot");
- return _hePalettes[palSlot * 1024 + color * 3 + component % 3];
+ return _hePalettes[palSlot * _hePaletteSlot + color * 3 + component % 3];
}
int ScummEngine_v90he::getHEPaletteColor(int palSlot, int color) {
assertRange(1, palSlot, _numPalettes, "palette");
assertRange(0, color, 255, "palette slot");
- return _hePalettes[palSlot * 1024 + 768 + color];
+ if (_game.features & GF_16BIT_COLOR)
+ return READ_LE_UINT16(_hePalettes + palSlot * _hePaletteSlot + 768 + color * 2);
+ else
+ return _hePalettes[palSlot * _hePaletteSlot + 768 + color];
}
void ScummEngine_v90he::setHEPaletteColor(int palSlot, uint8 color, uint8 r, uint8 g, uint8 b) {
debug(7, "setHEPaletteColor(%d, %d, %d, %d, %d)", palSlot, color, r, g, b);
assertRange(1, palSlot, _numPalettes, "palette");
- uint8 *p = _hePalettes + palSlot * 1024 + color * 3;
+
+ uint8 *p = _hePalettes + palSlot * _hePaletteSlot + color * 3;
*(p + 0) = r;
*(p + 1) = g;
*(p + 2) = b;
- _hePalettes[palSlot * 1024 + 768 + color] = color;
+ if (_game.features & GF_16BIT_COLOR) {
+ WRITE_LE_UINT16(_hePalettes + palSlot * _hePaletteSlot + 768 + color * 2, get16BitColor(r, g, b));
+ } else {
+ _hePalettes[palSlot * _hePaletteSlot + 768 + color] = color;
+ }
}
void ScummEngine_v90he::setHEPaletteFromPtr(int palSlot, const uint8 *palData) {
assertRange(1, palSlot, _numPalettes, "palette");
- uint8 *pc = _hePalettes + palSlot * 1024;
+
+ uint8 *pc = _hePalettes + palSlot * _hePaletteSlot;
uint8 *pi = pc + 768;
- for (int i = 0; i < 256; ++i) {
- *pc++ = *palData++;
- *pc++ = *palData++;
- *pc++ = *palData++;
- *pi++ = i;
+ if (_game.features & GF_16BIT_COLOR) {
+ for (int i = 0; i < 256; ++i) {
+ uint8 r = *pc++ = *palData++;
+ uint8 g = *pc++ = *palData++;
+ uint8 b = *pc++ = *palData++;
+ WRITE_LE_UINT16(pi, get16BitColor(r, g, b)); pi += 2;
+ }
+ } else {
+ for (int i = 0; i < 256; ++i) {
+ *pc++ = *palData++;
+ *pc++ = *palData++;
+ *pc++ = *palData++;
+ *pi++ = i;
+ }
+ }
+
+ int i;
+ uint8 *palPtr = _hePalettes + palSlot * _hePaletteSlot + 768;
+ if (_game.features & GF_16BIT_COLOR) {
+ for (i = 0; i < 10; ++i)
+ WRITE_LE_UINT16(palPtr + i * 2, i);
+ for (i = 246; i < 256; ++i)
+ WRITE_LE_UINT16(palPtr + i * 2, i);
+ } else {
+ for (i = 0; i < 10; ++i)
+ *(palPtr + i) = i;
+ for (i = 246; i < 256; ++i)
+ *(palPtr + i) = i;
}
}
@@ -176,8 +241,9 @@ void ScummEngine_v90he::setHEPaletteFromRoom(int palSlot, int resId, int state)
void ScummEngine_v90he::restoreHEPalette(int palSlot) {
debug(7, "restoreHEPalette(%d)", palSlot);
assertRange(1, palSlot, _numPalettes, "palette");
+
if (palSlot != 1) {
- memcpy(_hePalettes + palSlot * 1024, _hePalettes + 1024, 1024);
+ memcpy(_hePalettes + palSlot * _hePaletteSlot, _hePalettes + _hePaletteSlot, _hePaletteSlot);
}
}
@@ -185,18 +251,27 @@ void ScummEngine_v90he::copyHEPalette(int dstPalSlot, int srcPalSlot) {
debug(7, "copyHEPalette(%d, %d)", dstPalSlot, srcPalSlot);
assert(dstPalSlot >= 1 && dstPalSlot <= _numPalettes);
assert(srcPalSlot >= 1 && srcPalSlot <= _numPalettes);
+
if (dstPalSlot != srcPalSlot) {
- memcpy(_hePalettes + dstPalSlot * 1024, _hePalettes + srcPalSlot * 1024, 1024);
+ memcpy(_hePalettes + dstPalSlot * _hePaletteSlot, _hePalettes + srcPalSlot * _hePaletteSlot, _hePaletteSlot);
}
}
-void ScummEngine_v90he::copyHEPaletteColor(int palSlot, uint8 dstColor, uint8 srcColor) {
+void ScummEngine_v90he::copyHEPaletteColor(int palSlot, uint8 dstColor, uint16 srcColor) {
debug(7, "copyHEPaletteColor(%d, %d, %d)", palSlot, dstColor, srcColor);
assertRange(1, palSlot, _numPalettes, "palette");
- uint8 *dstPal = _hePalettes + palSlot * 1024 + dstColor * 3;
- uint8 *srcPal = _hePalettes + 1024 + srcColor * 3;
- memcpy(dstPal, srcPal, 3);
- _hePalettes[palSlot * 1024 + 768 + dstColor] = srcColor;
+
+ uint8 *dstPal = _hePalettes + palSlot * _hePaletteSlot + dstColor * 3;
+ uint8 *srcPal = _hePalettes + _hePaletteSlot + srcColor * 3;
+ if (_game.features & GF_16BIT_COLOR) {
+ dstPal[0] = (srcColor >> 10) << 3;
+ dstPal[1] = (srcColor >> 5) << 3;
+ dstPal[2] = (srcColor >> 0) << 3;
+ WRITE_LE_UINT16(_hePalettes + palSlot * _hePaletteSlot + 768 + dstColor * 2, srcColor);
+ } else {
+ memcpy(dstPal, srcPal, 3);
+ _hePalettes[palSlot * _hePaletteSlot + 768 + dstColor] = srcColor;
+ }
}
void ScummEngine_v99he::setPaletteFromPtr(const byte *ptr, int numcolor) {
@@ -209,7 +284,7 @@ void ScummEngine_v99he::setPaletteFromPtr(const byte *ptr, int numcolor) {
assertRange(0, numcolor, 256, "setPaletteFromPtr: numcolor");
- dest = _hePalettes + 1024;
+ dest = _hePalettes + _hePaletteSlot;
for (i = 0; i < numcolor; i++) {
r = *ptr++;
@@ -220,48 +295,63 @@ void ScummEngine_v99he::setPaletteFromPtr(const byte *ptr, int numcolor) {
*dest++ = r;
*dest++ = g;
*dest++ = b;
- _hePalettes[1792 + i] = i;
+
+ if (_game.features & GF_16BIT_COLOR) {
+ WRITE_LE_UINT16(_hePalettes + 2048 + i * 2, get16BitColor(r, g, b));
+ } else {
+ _hePalettes[1792 + i] = i;
+ }
} else {
dest += 3;
}
}
- memcpy(_hePalettes, _hePalettes + 1024, 768);
-
- for (i = 0; i < 10; ++i)
- _hePalettes[1792 + i] = i;
- for (i = 246; i < 256; ++i)
- _hePalettes[1792 + i] = i;
+ memcpy(_hePalettes, _hePalettes + _hePaletteSlot, 768);
+ if (_game.features & GF_16BIT_COLOR) {
+ for (i = 0; i < 10; ++i)
+ WRITE_LE_UINT16(_hePalettes + 2048 + i * 2, i);
+ for (i = 246; i < 256; ++i)
+ WRITE_LE_UINT16(_hePalettes + 2048 + i * 2, i);
+ } else {
+ for (i = 0; i < 10; ++i)
+ _hePalettes[1792 + i] = i;
+ for (i = 246; i < 256; ++i)
+ _hePalettes[1792 + i] = i;
+ }
setDirtyColors(0, numcolor - 1);
}
void ScummEngine_v99he::darkenPalette(int redScale, int greenScale, int blueScale, int startColor, int endColor) {
uint8 *src, *dst;
- int color, j;
+ int j, r, g, b;
src = _hePalettes + startColor * 3;
- dst = _hePalettes + 1024 + startColor * 3;
+ dst = _hePalettes + _hePaletteSlot + startColor * 3;
for (j = startColor; j <= endColor; j++) {
- color = *src++;
- color = color * redScale / 0xFF;
- if (color > 255)
- color = 255;
- *dst++ = color;
-
- color = *src++;
- color = color * greenScale / 0xFF;
- if (color > 255)
- color = 255;
- *dst++ = color;
-
- color = *src++;
- color = color * blueScale / 0xFF;
- if (color > 255)
- color = 255;
- *dst++ = color;
-
- _hePalettes[1792 + j] = j;
+ r = *src++;
+ r = r * redScale / 0xFF;
+ if (r > 255)
+ r = 255;
+ *dst++ = r;
+
+ g = *src++;
+ g = g * greenScale / 0xFF;
+ if (g > 255)
+ g = 255;
+ *dst++ = g;
+
+ b = *src++;
+ b = b * blueScale / 0xFF;
+ if (b > 255)
+ b = 255;
+ *dst++ = b;
+
+ if (_game.features & GF_16BIT_COLOR) {
+ WRITE_LE_UINT16(_hePalettes + 2048 + j * 2, get16BitColor(r, g, b));
+ } else {
+ _hePalettes[1792 + j] = j;
+ }
setDirtyColors(j, endColor);
}
}
@@ -272,26 +362,39 @@ void ScummEngine_v99he::copyPalColor(int dst, int src) {
if ((uint) dst >= 256 || (uint) src >= 256)
error("copyPalColor: invalid values, %d, %d", dst, src);
- dp = &_hePalettes[1024 + dst * 3];
- sp = &_hePalettes[1024 + src * 3];
+ dp = &_hePalettes[_hePaletteSlot + dst * 3];
+ sp = &_hePalettes[_hePaletteSlot + src * 3];
dp[0] = sp[0];
dp[1] = sp[1];
dp[2] = sp[2];
- _hePalettes[1792 + dst] = dst;
+
+ if (_game.features & GF_16BIT_COLOR) {
+ WRITE_LE_UINT16(_hePalettes + 2048 + dst * 2, get16BitColor(sp[0], sp[1], sp[2]));
+ } else {
+ _hePalettes[1792 + dst] = dst;
+ }
setDirtyColors(dst, dst);
}
void ScummEngine_v99he::setPalColor(int idx, int r, int g, int b) {
- _hePalettes[1024 + idx * 3 + 0] = r;
- _hePalettes[1024 + idx * 3 + 1] = g;
- _hePalettes[1024 + idx * 3 + 2] = b;
- _hePalettes[1792 + idx] = idx;
+ _hePalettes[_hePaletteSlot + idx * 3 + 0] = r;
+ _hePalettes[_hePaletteSlot + idx * 3 + 1] = g;
+ _hePalettes[_hePaletteSlot + idx * 3 + 2] = b;
+
+ if (_game.features & GF_16BIT_COLOR) {
+ WRITE_LE_UINT16(_hePalettes + 2048 + idx * 2, get16BitColor(r, g, b));
+ } else {
+ _hePalettes[1792 + idx] = idx;
+ }
setDirtyColors(idx, idx);
}
void ScummEngine_v99he::updatePalette() {
+ if (_game.features & GF_16BIT_COLOR)
+ return;
+
if (_palDirtyMax == -1)
return;