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authorKirben2016-06-22 11:01:02 +1000
committerKirben2016-06-22 11:01:02 +1000
commit6b07163600d6c63acb2c291ee42eaef72dc75cb9 (patch)
treeeacd4f72b2f125f74ee62553d30310780d79662e /engines/scumm/he/script_v100he.cpp
parent5b6114f4cc6605b122180fd069148387b9712739 (diff)
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SCUMM HE: Document sound opcodes.
Diffstat (limited to 'engines/scumm/he/script_v100he.cpp')
-rw-r--r--engines/scumm/he/script_v100he.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/engines/scumm/he/script_v100he.cpp b/engines/scumm/he/script_v100he.cpp
index 4a4c340802..d609c069f1 100644
--- a/engines/scumm/he/script_v100he.cpp
+++ b/engines/scumm/he/script_v100he.cpp
@@ -184,7 +184,7 @@ void ScummEngine_v100he::setupOpcodes() {
OPCODE(0x74, o6_delay);
OPCODE(0x75, o6_delayMinutes);
OPCODE(0x76, o6_delaySeconds);
- OPCODE(0x77, o100_startSound);
+ OPCODE(0x77, o100_soundOps);
/* 78 */
OPCODE(0x78, o80_sourceDebug);
OPCODE(0x79, o100_setSpriteInfo);
@@ -1742,69 +1742,69 @@ void ScummEngine_v100he::o100_setSystemMessage() {
}
}
-void ScummEngine_v100he::o100_startSound() {
+void ScummEngine_v100he::o100_soundOps() {
byte filename[260];
int var, value;
byte subOp = fetchScriptByte();
switch (subOp) {
- case 6:
+ case 6: // SO_AT
_heSndFlags |= 16;
_heSndOffset = pop();
break;
- case 47:
+ case 47: // SO_LOAD
copyScriptString(filename, sizeof(filename));
_heSndSoundId = pop();
if (_heSndSoundId)
debug(0, "Load sound %d from file %s\n", _heSndSoundId, filename);
break;
- case 55:
+ case 55: // SO_NOW
_heSndFlags |= 8;
break;
- case 83:
+ case 83: // SO_VARIABLE
value = pop();
var = pop();
_heSndSoundId = pop();
((SoundHE *)_sound)->setSoundVar(_heSndSoundId, var, value);
break;
- case 92:
+ case 92: // SO_END
_sound->addSoundToQueue(_heSndSoundId, _heSndOffset, _heSndChannel, _heSndFlags);
break;
- case 128:
+ case 128: // SO_SOUND_ADD
_heSndFlags |= 2;
break;
- case 129:
+ case 129: // SO_SOUND_CHANNEL
_heSndChannel = pop();
break;
- case 130:
+ case 130: // SO_SOUND_FREQUENCY
_heSndFlags |= 64;
pop();
break;
- case 131:
+ case 131: // SO_SOUND_LOOPING
_heSndFlags |= 1;
break;
- case 132: // Music
- case 134: // Sound
+ case 132: // SO_SOUND_MODIFY
+ case 134: // SO_SOUND_START
_heSndSoundId = pop();
_heSndOffset = 0;
_heSndSoundFreq = 11025;
_heSndChannel = VAR(VAR_SOUND_CHANNEL);
_heSndFlags = 0;
break;
- case 133:
+ case 133: // SO_SOUND_PAN
_heSndFlags |= 128;
pop();
break;
- case 135:
+ case 135: // SO_SOUND_SOFT
_heSndFlags |= 4;
break;
- case 136:
+ case 136: // SO_SOUND_VOLUME
_heSndFlags |= 32;
pop();
break;
default:
- error("o100_startSound invalid case %d", subOp);
+ error("o100_soundOps invalid case %d", subOp);
}
}