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authorTravis Howell2009-06-04 01:05:47 +0000
committerTravis Howell2009-06-04 01:05:47 +0000
commit3a64d35dfd9126d7912c4d4496030f7ed120d660 (patch)
treed31b135a189e23fbebe806d77b9c5675ba2ed244 /engines/scumm/he/script_v60he.cpp
parent8447a3650e7de2fc780c1c354f70bf0d119622b3 (diff)
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Add 16bit color support for later HE games.
svn-id: r41153
Diffstat (limited to 'engines/scumm/he/script_v60he.cpp')
-rw-r--r--engines/scumm/he/script_v60he.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/scumm/he/script_v60he.cpp b/engines/scumm/he/script_v60he.cpp
index 5ad447b1c7..b416a0e75d 100644
--- a/engines/scumm/he/script_v60he.cpp
+++ b/engines/scumm/he/script_v60he.cpp
@@ -115,6 +115,8 @@ int ScummEngine_v60he::convertFilePath(byte *dst) {
int r = 0;
if (dst[0] == '.' && dst[1] == '/') { // Game Data Path
r = 2;
+ } else if (dst[2] == 'b' && dst[5] == 'k') { // Backyard Basketball INI
+ r = 13;
} else if (dst[0] == '*' && dst[1] == '/') { // Save Game Path (HE72 - HE100)
r = 2;
} else if (dst[0] == 'c' && dst[1] == ':') { // Save Game Path (HE60 - HE71)