diff options
author | Kirben | 2016-06-22 11:01:02 +1000 |
---|---|---|
committer | Kirben | 2016-06-22 11:01:02 +1000 |
commit | 6b07163600d6c63acb2c291ee42eaef72dc75cb9 (patch) | |
tree | eacd4f72b2f125f74ee62553d30310780d79662e /engines/scumm/he/script_v70he.cpp | |
parent | 5b6114f4cc6605b122180fd069148387b9712739 (diff) | |
download | scummvm-rg350-6b07163600d6c63acb2c291ee42eaef72dc75cb9.tar.gz scummvm-rg350-6b07163600d6c63acb2c291ee42eaef72dc75cb9.tar.bz2 scummvm-rg350-6b07163600d6c63acb2c291ee42eaef72dc75cb9.zip |
SCUMM HE: Document sound opcodes.
Diffstat (limited to 'engines/scumm/he/script_v70he.cpp')
-rw-r--r-- | engines/scumm/he/script_v70he.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/scumm/he/script_v70he.cpp b/engines/scumm/he/script_v70he.cpp index b91943c685..4c608d6db5 100644 --- a/engines/scumm/he/script_v70he.cpp +++ b/engines/scumm/he/script_v70he.cpp @@ -39,7 +39,7 @@ namespace Scumm { void ScummEngine_v70he::setupOpcodes() { ScummEngine_v60he::setupOpcodes(); - OPCODE(0x74, o70_startSound); + OPCODE(0x74, o70_soundOps); OPCODE(0x84, o70_pickupObject); OPCODE(0x8c, o70_getActorRoom); OPCODE(0x9b, o70_resourceRoutines); @@ -52,60 +52,60 @@ void ScummEngine_v70he::setupOpcodes() { OPCODE(0xfa, o70_setSystemMessage); } -void ScummEngine_v70he::o70_startSound() { +void ScummEngine_v70he::o70_soundOps() { int var, value; byte subOp = fetchScriptByte(); switch (subOp) { - case 9: + case 9: // SO_SOUND_SOFT? _heSndFlags |= 4; break; - case 23: + case 23: // SO_VARIABLE value = pop(); var = pop(); _heSndSoundId = pop(); ((SoundHE *)_sound)->setSoundVar(_heSndSoundId, var, value); break; - case 25: + case 25: // SO_SOUND_VOLUME value = pop(); _heSndSoundId = pop(); _sound->addSoundToQueue(_heSndSoundId, 0, 0, 8); break; - case 56: + case 56: // SO_NOW _heSndFlags |= 16; break; - case 164: + case 164: // SO_SOUND_ADD _heSndFlags |= 2; break; case 222: // WORKAROUND: For errors in room script 240 (room 4) of maze break; - case 224: + case 224: // SO_SOUND_FREQUENCY _heSndSoundFreq = pop(); break; - case 230: + case 230: // SO_SOUND_CHANNEL _heSndChannel = pop(); break; - case 231: + case 231: // SO_AT _heSndOffset = pop(); break; - case 232: + case 232: // SO_SOUND_START _heSndSoundId = pop(); _heSndOffset = 0; _heSndSoundFreq = 11025; _heSndChannel = VAR(VAR_SOUND_CHANNEL); break; - case 245: + case 245: // SO_SOUND_LOOPING _heSndFlags |= 1; break; - case 255: + case 255: // SO_END _sound->addSoundToQueue(_heSndSoundId, _heSndOffset, _heSndChannel, _heSndFlags); _heSndFlags = 0; break; default: - error("o70_startSound invalid case %d", subOp); + error("o70_soundOps invalid case %d", subOp); } } |