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authorDavid Corrales2007-06-23 18:51:33 +0000
committerDavid Corrales2007-06-23 18:51:33 +0000
commitcacd7a28fd51d960947de88abbf30c487e66529d (patch)
treef3baa59853bfb307e452b86b9d93c4737b1fa6ab /engines/scumm/he/script_v70he.cpp
parent0ac96302fe9c04df79cb01a77d19535b45fe2db0 (diff)
parent90c2210dae8c91fa8babc6b05564e15c9d445d18 (diff)
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Merged the FSNode branch with trunk r27031:27680
svn-id: r27681
Diffstat (limited to 'engines/scumm/he/script_v70he.cpp')
-rw-r--r--engines/scumm/he/script_v70he.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/scumm/he/script_v70he.cpp b/engines/scumm/he/script_v70he.cpp
index 6b1f670e15..1ced349225 100644
--- a/engines/scumm/he/script_v70he.cpp
+++ b/engines/scumm/he/script_v70he.cpp
@@ -461,6 +461,9 @@ void ScummEngine_v70he::o70_startSound() {
case 164:
_heSndFlags |= 2;
break;
+ case 222:
+ // WORKAROUND: For errors in room script 240 (room 4) of maze
+ break;
case 224:
_heSndSoundFreq = pop();
break;