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authorMax Horn2010-01-19 00:52:41 +0000
committerMax Horn2010-01-19 00:52:41 +0000
commit349fcd1d715091c1b1816ff610910531d5dd8544 (patch)
tree3f29ede9510a88d5ce521466c22f63481b4c3d5a /engines/scumm/he/sound_he.cpp
parent8ff407e80aac35f1fc62a74881bc123aa3c93d07 (diff)
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Rename 'Linear' audio streams to 'raw'
svn-id: r47367
Diffstat (limited to 'engines/scumm/he/sound_he.cpp')
-rw-r--r--engines/scumm/he/sound_he.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/he/sound_he.cpp b/engines/scumm/he/sound_he.cpp
index 8dd59ca388..bd003033c7 100644
--- a/engines/scumm/he/sound_he.cpp
+++ b/engines/scumm/he/sound_he.cpp
@@ -659,8 +659,8 @@ void SoundHE::playHESound(int soundID, int heOffset, int heChannel, int heFlags)
flags |= Audio::Mixer::FLAG_AUTOFREE;
- // makeADPCMStream returns a stream in native endianness, but LinearInputStream (and playRaw)
- // is defaulted to Big Endian. If we're on a Little Endian system, set the LE flag.
+ // makeADPCMStream returns a stream in native endianness, but RawMemoryStream (and playRaw)
+ // defaults to big endian. If we're on a little endian system, set the LE flag.
#ifdef SCUMM_LITTLE_ENDIAN
flags |= Audio::Mixer::FLAG_LITTLE_ENDIAN;
#endif