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author | Torbjörn Andersson | 2006-10-04 05:11:58 +0000 |
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committer | Torbjörn Andersson | 2006-10-04 05:11:58 +0000 |
commit | 863bed3fd034ab9e7a93d5426aab5c00297f4340 (patch) | |
tree | 601a18a48e4e1df5b60449717b36b2dddfc329c2 /engines/scumm/he/sound_he.cpp | |
parent | baac2939118a3cb6ca0d8f8ddd0d7b8edfe64109 (diff) | |
download | scummvm-rg350-863bed3fd034ab9e7a93d5426aab5c00297f4340.tar.gz scummvm-rg350-863bed3fd034ab9e7a93d5426aab5c00297f4340.tar.bz2 scummvm-rg350-863bed3fd034ab9e7a93d5426aab5c00297f4340.zip |
Change masking condition for codec1_genericDecode(), proc3() and proc3_ami() so
that X coordinates outside the designated area are explicitly masked. While the
functions are written to terminate when X moves outside, bug #1508942 ("FOA:
Glitch dring balloon flight") demonstrates that X may *start* outside. That's
the case we want to mask.
Note that proc3_ami() already masked these pixels (in a different way), so
there the change is purely cosmetical.
svn-id: r24104
Diffstat (limited to 'engines/scumm/he/sound_he.cpp')
0 files changed, 0 insertions, 0 deletions