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authorTravis Howell2007-12-27 11:40:29 +0000
committerTravis Howell2007-12-27 11:40:29 +0000
commit410a4a974ef78324ba6d8bd5535b2b46b231b0f7 (patch)
tree0d51afe35658e4b7d880d8a495a2760b958b43ff /engines/scumm/he/wiz_he.cpp
parent1bafd03a698130c21c222edb0bc011fc39a6e003 (diff)
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Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games.
svn-id: r30011
Diffstat (limited to 'engines/scumm/he/wiz_he.cpp')
-rw-r--r--engines/scumm/he/wiz_he.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/he/wiz_he.cpp b/engines/scumm/he/wiz_he.cpp
index 05052fcd2a..644fad7883 100644
--- a/engines/scumm/he/wiz_he.cpp
+++ b/engines/scumm/he/wiz_he.cpp
@@ -36,7 +36,7 @@
namespace Scumm {
-Wiz::Wiz(ScummEngine_v70he *vm) : _vm(vm) {
+Wiz::Wiz(ScummEngine_v71he *vm) : _vm(vm) {
_imagesNum = 0;
memset(&_images, 0, sizeof(_images));
memset(&_polygons, 0, sizeof(_polygons));