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authorJordi Vilalta Prat2008-01-27 19:47:41 +0000
committerJordi Vilalta Prat2008-01-27 19:47:41 +0000
commit66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985 (patch)
treee27aadabecd8dd910884280e6559ff9c94c3d73c /engines/scumm/he
parent278857698dc7b1623096fe1ad12511dc4c886c7e (diff)
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Removed trailing spaces.
svn-id: r30664
Diffstat (limited to 'engines/scumm/he')
-rw-r--r--engines/scumm/he/animation_he.h2
-rw-r--r--engines/scumm/he/resource_he.h2
-rw-r--r--engines/scumm/he/script_v72he.cpp2
-rw-r--r--engines/scumm/he/sound_he.h2
4 files changed, 4 insertions, 4 deletions
diff --git a/engines/scumm/he/animation_he.h b/engines/scumm/he/animation_he.h
index d93c1317d7..1d04c3e5df 100644
--- a/engines/scumm/he/animation_he.h
+++ b/engines/scumm/he/animation_he.h
@@ -47,7 +47,7 @@ class MoviePlayer : public Graphics::DXAPlayer {
char baseName[40];
uint32 _flags;
uint32 _wizResNum;
-
+
public:
MoviePlayer(ScummEngine_v90he *vm, Audio::Mixer *mixer);
diff --git a/engines/scumm/he/resource_he.h b/engines/scumm/he/resource_he.h
index 5e7a6bb96b..08f9a8108a 100644
--- a/engines/scumm/he/resource_he.h
+++ b/engines/scumm/he/resource_he.h
@@ -181,7 +181,7 @@ class Win32ResExtractor : public ResExtractor {
int level;
bool numeric_id;
bool is_directory;
-
+
char *get_resource_id_quoted();
} PACKED_STRUCT;
diff --git a/engines/scumm/he/script_v72he.cpp b/engines/scumm/he/script_v72he.cpp
index a3b1fd2c6b..c03be592d6 100644
--- a/engines/scumm/he/script_v72he.cpp
+++ b/engines/scumm/he/script_v72he.cpp
@@ -1709,7 +1709,7 @@ void ScummEngine_v72he::o72_openFile() {
int ScummEngine_v72he::readFileToArray(int slot, int32 size) {
writeVar(0, 0);
byte *data = defineArray(0, kByteArray, 0, 0, 0, size);
-
+
if (slot != -1) {
_hInFileTable[slot]->read(data, size + 1);
}
diff --git a/engines/scumm/he/sound_he.h b/engines/scumm/he/sound_he.h
index 5ee1f9e0b9..47ff145e6b 100644
--- a/engines/scumm/he/sound_he.h
+++ b/engines/scumm/he/sound_he.h
@@ -61,7 +61,7 @@ public: // Used by createSound()
public:
SoundHE(ScummEngine *parent, Audio::Mixer *mixer);
~SoundHE();
-
+
virtual void addSoundToQueue(int sound, int heOffset = 0, int heChannel = 0, int heFlags = 0);
virtual void addSoundToQueue2(int sound, int heOffset = 0, int heChannel = 0, int heFlags = 0);