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author | Travis Howell | 2009-07-13 23:36:22 +0000 |
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committer | Travis Howell | 2009-07-13 23:36:22 +0000 |
commit | 6f66d6a42565a803aac300eb6e8541029f682a01 (patch) | |
tree | 6842fbe974a46ceeb965c3a2e2010a1fa79abfe7 /engines/scumm/he | |
parent | f7a2a9170ff9cbb3b71025c51b4fd870294b5a13 (diff) | |
parent | 581be82b8366bca93fc3ea1c70b7aec921ad56a2 (diff) | |
download | scummvm-rg350-6f66d6a42565a803aac300eb6e8541029f682a01.tar.gz scummvm-rg350-6f66d6a42565a803aac300eb6e8541029f682a01.tar.bz2 scummvm-rg350-6f66d6a42565a803aac300eb6e8541029f682a01.zip |
Merged revisions 42433-42434,42436,42439-42441,42443-42446,42455-42456,42458-42459 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42433 | sunmax | 2009-07-13 10:55:30 +1000 (Mon, 13 Jul 2009) | 5 lines
Reverted my previous change (fprintf vs fputs),
and properly implemented fputs for stderr case
on PS2 ;-)
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r42434 | Kirben | 2009-07-13 17:55:11 +1000 (Mon, 13 Jul 2009) | 1 line
Fix bug #2820472 - MAZE: Keyboard input fault.
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r42436 | wjpalenstijn | 2009-07-14 00:46:14 +1000 (Tue, 14 Jul 2009) | 1 line
Add one more type of IQ-points filename (for bug #2820803)
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r42439 | buddha_ | 2009-07-14 02:52:09 +1000 (Tue, 14 Jul 2009) | 1 line
Fix for bug #2669415 (FW: half walking speed in a screen).
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r42440 | buddha_ | 2009-07-14 03:09:40 +1000 (Tue, 14 Jul 2009) | 1 line
Fix compilation under Windows (The fabs-calls were causing error C2668 about 'ambiguous call to overloaded function').
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r42441 | sev | 2009-07-14 03:28:49 +1000 (Tue, 14 Jul 2009) | 2 lines
Add Drascula engine to the credits
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r42443 | lordhoto | 2009-07-14 03:48:13 +1000 (Tue, 14 Jul 2009) | 1 line
Got rid of Screen_LoL::_paletteConvTable.
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r42444 | lordhoto | 2009-07-14 04:31:42 +1000 (Tue, 14 Jul 2009) | 1 line
Support transparent guioptions update on game launch for AdvancedMetaEngine.
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r42445 | lordhoto | 2009-07-14 04:32:03 +1000 (Tue, 14 Jul 2009) | 1 line
Add transparent GUI options update for SCUMM too.
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r42446 | lordhoto | 2009-07-14 04:47:32 +1000 (Tue, 14 Jul 2009) | 1 line
Refactor GUI options update into a function in Common: updateGameGUIOptions.
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r42455 | fingolfin | 2009-07-14 08:08:56 +1000 (Tue, 14 Jul 2009) | 1 line
Unify PS2 and non-PS2 alloc code in Common::Array code (if this causes regressions somewhere, we better find a fix that also works on PS2)
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r42456 | cyx | 2009-07-14 08:11:54 +1000 (Tue, 14 Jul 2009) | 1 line
tucker: fixed issues with dirty rects handling (tracker item #2597763)
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r42458 | cyx | 2009-07-14 08:19:10 +1000 (Tue, 14 Jul 2009) | 1 line
tucker: added workaround for original game glitch (tracker item #2597763)
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r42459 | fingolfin | 2009-07-14 08:19:33 +1000 (Tue, 14 Jul 2009) | 1 line
Completed name of the creator of our logo
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svn-id: r42462
Diffstat (limited to 'engines/scumm/he')
-rw-r--r-- | engines/scumm/he/intern_he.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/scumm/he/intern_he.h b/engines/scumm/he/intern_he.h index 949113aeeb..8aa8a8d3f5 100644 --- a/engines/scumm/he/intern_he.h +++ b/engines/scumm/he/intern_he.h @@ -359,6 +359,8 @@ protected: virtual void setupScummVars(); virtual void resetScummVars(); + virtual void parseEvent(Common::Event event); + virtual void initCharset(int charset); virtual void clearDrawQueues(); @@ -386,6 +388,7 @@ protected: byte VAR_PLATFORM; byte VAR_PLATFORM_VERSION; byte VAR_CURRENT_CHARSET; + byte VAR_KEY_STATE; byte VAR_COLOR_DEPTH; }; |