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authorPaul Gilbert2015-05-31 14:45:10 -0400
committerPaul Gilbert2015-05-31 14:45:10 -0400
commite5296ebf8dd09f603499b1894a33865ec71bb28f (patch)
treed7de032efd54dfdb3159cbc778a0c9ce8cd8aa91 /engines/scumm/help.cpp
parent673537bad93f0b440172a0cc263ebf19cc95ffc0 (diff)
parent141ff4d08dc24b6bb17098bd71801e2a58e6a38f (diff)
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Merge branch 'master' into phantom
Diffstat (limited to 'engines/scumm/help.cpp')
-rw-r--r--engines/scumm/help.cpp16
1 files changed, 14 insertions, 2 deletions
diff --git a/engines/scumm/help.cpp b/engines/scumm/help.cpp
index cfb23a392a..2281e954ef 100644
--- a/engines/scumm/help.cpp
+++ b/engines/scumm/help.cpp
@@ -36,6 +36,8 @@ int ScummHelp::numPages(byte gameId) {
case GID_MANIAC:
case GID_ZAK:
return 4;
+ case GID_INDY4:
+ return 5;
case GID_INDY3:
return 6;
case GID_LOOM:
@@ -43,7 +45,6 @@ int ScummHelp::numPages(byte gameId) {
case GID_MONKEY_VGA:
case GID_MONKEY:
case GID_MONKEY2:
- case GID_INDY4:
case GID_TENTACLE:
case GID_SAMNMAX:
case GID_DIG:
@@ -287,10 +288,19 @@ void ScummHelp::updateStrings(byte gameId, byte version, Common::Platform platfo
ADD_BIND("F3", "Melissa");
ADD_BIND("F4", "Leslie");
}
+ if (gameId == GID_INDY4) {
+ ADD_BIND("i", _("Toggle Inventory/IQ Points display"));
+ ADD_BIND("f", _("Toggle Keyboard/Mouse Fighting (*)"));
+ ADD_LINE;
+ ADD_TEXT(_("* Keyboard Fighting is always on,"));
+ ADD_TEXT(_(" so despite the in-game message this"));
+ ADD_TEXT(_(" actually toggles Mouse Fighting Off/On"));
+ }
break;
case 5:
switch (gameId) {
case GID_INDY3:
+ case GID_INDY4:
title = _("Fighting controls (numpad):");
ADD_BIND("7", _("Step back"));
ADD_BIND("4", _("Step back"));
@@ -301,7 +311,9 @@ void ScummHelp::updateStrings(byte gameId, byte version, Common::Platform platfo
ADD_BIND("9", _("Punch high"));
ADD_BIND("6", _("Punch middle"));
ADD_BIND("3", _("Punch low"));
- ADD_LINE;
+ if (gameId == GID_INDY4) {
+ ADD_BIND("0", _("Sucker punch"));
+ }
ADD_LINE;
ADD_TEXT(_("These are for Indy on left."));
ADD_TEXT(_("When Indy is on the right,"));