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| author | Matthew Hoops | 2012-09-20 11:48:00 -0400 |
|---|---|---|
| committer | Matthew Hoops | 2012-09-20 11:48:00 -0400 |
| commit | fc6ab89b504e15ea14208301acd727893d113381 (patch) | |
| tree | 1fbd064e2f69b175d0f25ed31c9a149312d7f4a5 /engines/scumm/imuse | |
| parent | 4522d182d44134d48ed0de86863f21a128f5f593 (diff) | |
| download | scummvm-rg350-fc6ab89b504e15ea14208301acd727893d113381.tar.gz scummvm-rg350-fc6ab89b504e15ea14208301acd727893d113381.tar.bz2 scummvm-rg350-fc6ab89b504e15ea14208301acd727893d113381.zip | |
SCUMM: Add support for Indy4 Mac 68k sound
Diffstat (limited to 'engines/scumm/imuse')
| -rw-r--r-- | engines/scumm/imuse/imuse_part.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/imuse/imuse_part.cpp b/engines/scumm/imuse/imuse_part.cpp index d4e4740451..bb319df784 100644 --- a/engines/scumm/imuse/imuse_part.cpp +++ b/engines/scumm/imuse/imuse_part.cpp @@ -372,7 +372,7 @@ void Part::set_instrument(uint b) { // We emulate this by introducing a special instrument, which sets // the instrument via sysEx_customInstrument. This seems to be // exclusively used for special sound effects like the "spit" sound. - if (g_scumm->_game.id == GID_MONKEY2 && g_scumm->_game.platform == Common::kPlatformMacintosh) { + if (g_scumm->isMacM68kV5()) { _instrument.macSfx(b); } else { _instrument.program((byte)b, _player->isMT32()); |
