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authorMax Horn2007-06-29 23:08:15 +0000
committerMax Horn2007-06-29 23:08:15 +0000
commit0723e3e24a906c2935965df2ccd555ef314c58cb (patch)
tree5ddbadd6878f6abf1b4f38ad58766889268a1840 /engines/scumm/input.cpp
parent314ef72bb188240bb145e13c620310af142b693e (diff)
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Introduced ClickArea enum, some related cleanup in runInputScript and checkExecVerbs
svn-id: r27778
Diffstat (limited to 'engines/scumm/input.cpp')
-rw-r--r--engines/scumm/input.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/engines/scumm/input.cpp b/engines/scumm/input.cpp
index ae93507df8..a802ea1c96 100644
--- a/engines/scumm/input.cpp
+++ b/engines/scumm/input.cpp
@@ -437,11 +437,6 @@ void ScummEngine_v2::processKeyboard(Common::KeyState lastKeyHit) {
// Fall back to default behavior
ScummEngine::processKeyboard(lastKeyHit);
- // Store the input type. So far we can't distinguish
- // between 1, 3 and 5.
- // 1) Verb 2) Scene 3) Inv. 4) Key
- // 5) Sentence Bar
-
if (VAR_KEYPRESS != 0xFF && _mouseAndKeyboardStat) { // Key Input
if (315 <= _mouseAndKeyboardStat && _mouseAndKeyboardStat <= 323) {
// Convert F-Keys for V1/V2 games (they start at 1)