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authorMax Horn2008-09-13 22:41:30 +0000
committerMax Horn2008-09-13 22:41:30 +0000
commitf8ccd2dedeeb8fa240cb91afc383441612ddd542 (patch)
tree56b45354bcd8f1e0981fc9d126c2a0230008d410 /engines/scumm/insane/insane.h
parent15d16b94a722533375b5dba1105d7d2be7db62bb (diff)
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SCUMM: Got rid of class Chunk
svn-id: r34518
Diffstat (limited to 'engines/scumm/insane/insane.h')
-rw-r--r--engines/scumm/insane/insane.h17
1 files changed, 8 insertions, 9 deletions
diff --git a/engines/scumm/insane/insane.h b/engines/scumm/insane/insane.h
index 28eafb6f73..50d8d057cf 100644
--- a/engines/scumm/insane/insane.h
+++ b/engines/scumm/insane/insane.h
@@ -31,7 +31,6 @@
#include "scumm/nut_renderer.h"
#include "scumm/smush/smush_player.h"
-#include "scumm/smush/chunk.h"
namespace Scumm {
@@ -67,9 +66,9 @@ class Insane {
void procPostRendering(byte *renderBitmap, int32 codecparam, int32 setupsan12,
int32 setupsan13, int32 curFrame, int32 maxFrame);
void procIACT(byte *renderBitmap, int32 codecparam, int32 setupsan12,
- int32 setupsan13, Chunk &b, int32 size, int32 flags, int16 par1,
+ int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 par1,
int16 par2, int16 par3, int16 par4);
- void procSKIP(Chunk &b);
+ void procSKIP(int32 subSize, Common::SeekableReadStream &b);
void escapeKeyHandler(void);
private:
@@ -434,22 +433,22 @@ class Insane {
void ouchSoundEnemy(void);
bool weaponEnemyIsEffective(void);
void iactScene1(byte *renderBitmap, int32 codecparam, int32 setupsan12,
- int32 setupsan13, Chunk &b, int32 size, int32 flags,
+ int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags,
int16 par1, int16 par2, int16 par3, int16 par4);
void iactScene3(byte *renderBitmap, int32 codecparam, int32 setupsan12,
- int32 setupsan13, Chunk &b, int32 size, int32 flags,
+ int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags,
int16 command, int16 par1, int16, int16);
void iactScene4(byte *renderBitmap, int32 codecparam, int32 setupsan12,
- int32 setupsan13, Chunk &b, int32 size, int32 flags,
+ int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags,
int16 par1, int16 par2, int16 par3, int16 par4);
void iactScene6(byte *renderBitmap, int32 codecparam, int32 setupsan12,
- int32 setupsan13, Chunk &b, int32 size, int32 flags,
+ int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags,
int16 par1, int16 par2, int16 par3, int16 par4);
void iactScene17(byte *renderBitmap, int32 codecparam, int32 setupsan12,
- int32 setupsan13, Chunk &b, int32 size, int32 flags,
+ int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags,
int16 par1, int16 par2, int16 par3, int16 par4);
void iactScene21(byte *renderBitmap, int32 codecparam, int32 setupsan12,
- int32 setupsan13, Chunk &b, int32 size, int32 flags,
+ int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags,
int16 par1, int16 par2, int16 par3, int16 par4);
bool isBitSet(int n);
void setBit(int n);