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author | Max Horn | 2008-09-13 22:41:30 +0000 |
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committer | Max Horn | 2008-09-13 22:41:30 +0000 |
commit | f8ccd2dedeeb8fa240cb91afc383441612ddd542 (patch) | |
tree | 56b45354bcd8f1e0981fc9d126c2a0230008d410 /engines/scumm/insane/insane_iact.cpp | |
parent | 15d16b94a722533375b5dba1105d7d2be7db62bb (diff) | |
download | scummvm-rg350-f8ccd2dedeeb8fa240cb91afc383441612ddd542.tar.gz scummvm-rg350-f8ccd2dedeeb8fa240cb91afc383441612ddd542.tar.bz2 scummvm-rg350-f8ccd2dedeeb8fa240cb91afc383441612ddd542.zip |
SCUMM: Got rid of class Chunk
svn-id: r34518
Diffstat (limited to 'engines/scumm/insane/insane_iact.cpp')
-rw-r--r-- | engines/scumm/insane/insane_iact.cpp | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/engines/scumm/insane/insane_iact.cpp b/engines/scumm/insane/insane_iact.cpp index c7f0c7220b..b6ce1091e8 100644 --- a/engines/scumm/insane/insane_iact.cpp +++ b/engines/scumm/insane/insane_iact.cpp @@ -30,14 +30,13 @@ #include "scumm/scumm.h" #include "scumm/smush/smush_player.h" -#include "scumm/smush/chunk.h" #include "scumm/insane/insane.h" namespace Scumm { void Insane::procIACT(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags, + int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 par1, int16 par2, int16 par3, int16 par4) { if (_keyboardDisable) return; @@ -67,7 +66,7 @@ void Insane::procIACT(byte *renderBitmap, int32 codecparam, int32 setupsan12, } void Insane::iactScene1(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags, + int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 par1, int16 par2, int16 par3, int16 par4) { int16 par5, par6, par7, par9, par11, par13, tmp; @@ -294,7 +293,7 @@ void Insane::removeEnemyFromMetList(int32 enemy1) { } void Insane::iactScene3(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags, + int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 command, int16 par1, int16, int16) { int par2, par3; if (command == 6) { @@ -317,7 +316,7 @@ void Insane::iactScene3(byte *renderBitmap, int32 codecparam, int32 setupsan12, } void Insane::iactScene4(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags, + int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 par1, int16 par2, int16 par3, int16 par4) { int16 par5; @@ -393,7 +392,7 @@ void Insane::iactScene4(byte *renderBitmap, int32 codecparam, int32 setupsan12, } void Insane::iactScene6(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags, + int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 par1, int16 par2, int16 par3, int16 par4) { int16 par5; @@ -478,7 +477,7 @@ void Insane::iactScene6(byte *renderBitmap, int32 codecparam, int32 setupsan12, } void Insane::iactScene17(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags, + int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 par1, int16 par2, int16 par3, int16 par4) { switch (par1) { case 2: @@ -524,7 +523,7 @@ void Insane::iactScene17(byte *renderBitmap, int32 codecparam, int32 setupsan12, } void Insane::iactScene21(byte *renderBitmap, int32 codecparam, int32 setupsan12, - int32 setupsan13, Chunk &b, int32 size, int32 flags, + int32 setupsan13, Common::SeekableReadStream &b, int32 size, int32 flags, int16 par1, int16 par2, int16 par3, int16 par4) { // void implementation } |