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authorStrangerke2012-10-10 08:26:41 +0200
committerStrangerke2012-10-10 08:26:41 +0200
commitb164cbb571fc4e0f2a6f002760a851d8ac592540 (patch)
tree4d25f2e1f8241f6f3352fd9fb1135f5faa36dfd4 /engines/scumm/player_apple2.h
parentb2f2f8d7b08b40e43702e8db325f8136066f10be (diff)
parent1e200620d673af4acdd2d128ed6e390df001aacf (diff)
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Merge branch 'master' of github.com:scummvm/scummvm into mortevielle
Conflicts: base/plugins.cpp configure
Diffstat (limited to 'engines/scumm/player_apple2.h')
-rw-r--r--engines/scumm/player_apple2.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/scumm/player_apple2.h b/engines/scumm/player_apple2.h
index b4a7d409fb..e1ec9d8946 100644
--- a/engines/scumm/player_apple2.h
+++ b/engines/scumm/player_apple2.h
@@ -36,7 +36,7 @@ namespace Scumm {
class ScummEngine;
/*
- * Optimized for use with periodical read/write phases when the buffer
+ * Optimized for use with periodical read/write phases when the buffer
* is filled in a write phase and completely read in a read phase.
* The growing strategy is optimized for repeated small (e.g. 2 bytes)
* single writes resulting in large buffers
@@ -133,7 +133,7 @@ static const double APPLEII_CPU_CLOCK = 1020484.5; // ~ 1.02 MHz
/*
* Converts the 1-bit speaker state values into audio samples.
- * This is done by aggregation of the speaker states at each
+ * This is done by aggregation of the speaker states at each
* CPU cycle in a sampling period into an audio sample.
*/
class SampleConverter {
@@ -144,7 +144,7 @@ private:
}
public:
- SampleConverter() :
+ SampleConverter() :
_cyclesPerSampleFP(0),
_missingCyclesFP(0),
_sampleCyclesSumFP(0),
@@ -156,7 +156,7 @@ public:
void reset() {
_missingCyclesFP = 0;
_sampleCyclesSumFP = 0;
- _buffer.clear();
+ _buffer.clear();
}
uint32 availableSize() const {
@@ -245,7 +245,7 @@ public:
virtual void setMusicVolume(int vol) { _sampleConverter.setMusicVolume(vol); }
void setSampleRate(int rate) {
_sampleRate = rate;
- _sampleConverter.setSampleRate(rate);
+ _sampleConverter.setSampleRate(rate);
}
virtual void startSound(int sound);
virtual void stopSound(int sound);