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author | Max Horn | 2006-02-11 22:45:04 +0000 |
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committer | Max Horn | 2006-02-11 22:45:04 +0000 |
commit | 26ee630756ebdd7c96bccede0881a8c8b98e8f2b (patch) | |
tree | 26e378d5cf990a2b81c2c96e9e683a7f333b62e8 /engines/scumm/player_mod.h | |
parent | 2a9a0d4211b1ea5723f1409d91cb95de8984429e (diff) | |
download | scummvm-rg350-26ee630756ebdd7c96bccede0881a8c8b98e8f2b.tar.gz scummvm-rg350-26ee630756ebdd7c96bccede0881a8c8b98e8f2b.tar.bz2 scummvm-rg350-26ee630756ebdd7c96bccede0881a8c8b98e8f2b.zip |
Moved engines to the new engines/ directory
svn-id: r20582
Diffstat (limited to 'engines/scumm/player_mod.h')
-rw-r--r-- | engines/scumm/player_mod.h | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/engines/scumm/player_mod.h b/engines/scumm/player_mod.h new file mode 100644 index 0000000000..317bf7fd6e --- /dev/null +++ b/engines/scumm/player_mod.h @@ -0,0 +1,97 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2001 Ludvig Strigeus + * Copyright (C) 2001-2006 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef PLAYER_MOD_H +#define PLAYER_MOD_H + +#include "scumm/scumm.h" +#include "sound/audiostream.h" + +namespace Audio { + class RateConverter; +} + +namespace Scumm { + +/** + * Generic Amiga MOD mixer - provides a 60Hz 'update' routine. + */ +class Player_MOD : public AudioStream { +public: + Player_MOD(ScummEngine *scumm); + virtual ~Player_MOD(); + virtual void setMusicVolume(int vol); + + virtual void startChannel(int id, void *data, int size, int rate, uint8 vol, int loopStart = 0, int loopEnd = 0, int8 pan = 0); + virtual void stopChannel(int id); + virtual void setChannelVol(int id, uint8 vol); + virtual void setChannelPan(int id, int8 pan); + virtual void setChannelFreq(int id, int freq); + + typedef void ModUpdateProc(void *param); + + virtual void setUpdateProc(ModUpdateProc *proc, void *param, int freq); + virtual void clearUpdateProc(); + + // AudioStream API + int readBuffer(int16 *buffer, const int numSamples) { + do_mix(buffer, numSamples / 2); + return numSamples; + } + bool isStereo() const { return true; } + bool endOfData() const { return false; } + int getRate() const { return _samplerate; } + +private: + enum { + MOD_MAXCHANS = 24 + }; + + struct soundChan { + int id; + uint8 vol; + int8 pan; + uint16 freq; + Audio::RateConverter *converter; + AudioStream *input; + }; + + Audio::Mixer *_mixer; + + uint32 _mixamt; + uint32 _mixpos; + int _samplerate; + + soundChan _channels[MOD_MAXCHANS]; + + uint8 _maxvol; + + virtual void do_mix(int16 *buf, uint len); + + ModUpdateProc *_playproc; + void *_playparam; +}; + +} // End of namespace Scumm + +#endif |