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author | Travis Howell | 2009-11-26 00:31:19 +0000 |
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committer | Travis Howell | 2009-11-26 00:31:19 +0000 |
commit | 8783b0f2f7dbfb44c977812244a4ab4cde47a796 (patch) | |
tree | e1d210c4759d432a43d7805f20423257fb76a764 /engines/scumm/player_v1.cpp | |
parent | 4e830d821cadbf1e29d2fe212a33e23770a890f8 (diff) | |
download | scummvm-rg350-8783b0f2f7dbfb44c977812244a4ab4cde47a796.tar.gz scummvm-rg350-8783b0f2f7dbfb44c977812244a4ab4cde47a796.tar.bz2 scummvm-rg350-8783b0f2f7dbfb44c977812244a4ab4cde47a796.zip |
Add patch #2839048 - MM C64 sound/music player, with minor changes.
svn-id: r46143
Diffstat (limited to 'engines/scumm/player_v1.cpp')
-rw-r--r-- | engines/scumm/player_v1.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/player_v1.cpp b/engines/scumm/player_v1.cpp index c2b82581b3..2d43eb378b 100644 --- a/engines/scumm/player_v1.cpp +++ b/engines/scumm/player_v1.cpp @@ -125,7 +125,7 @@ void Player_V1::clear_channel(int i) { _channels[i].volume = 15; } -int Player_V1::getMusicTimer() const { +int Player_V1::getMusicTimer() { /* Do V1 games have a music timer? */ return 0; } |