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authorFilippos Karapetis2013-11-01 06:57:20 +0200
committerFilippos Karapetis2013-11-01 06:57:53 +0200
commit651bf899399de2b5c2d8e62a5bb4964b037950d2 (patch)
tree103dfc3e6677e7d5c26e13e8866648782f226247 /engines/scumm/player_v2cms.h
parent37d4316a4014970171dfea8fc19f8c9e978e9102 (diff)
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SCUMM: Move all players to a separate "player" directory
There are 34 player .cpp/.h player files, so they have been placed in their own directory, to logically separate them from the rest of the engine
Diffstat (limited to 'engines/scumm/player_v2cms.h')
-rw-r--r--engines/scumm/player_v2cms.h177
1 files changed, 0 insertions, 177 deletions
diff --git a/engines/scumm/player_v2cms.h b/engines/scumm/player_v2cms.h
deleted file mode 100644
index 905c7c141e..0000000000
--- a/engines/scumm/player_v2cms.h
+++ /dev/null
@@ -1,177 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef SCUMM_PLAYER_V2CMS_H
-#define SCUMM_PLAYER_V2CMS_H
-
-#include "scumm/player_v2base.h" // for channel_data
-
-class CMSEmulator;
-
-namespace Scumm {
-
-/**
- * Scumm V2 CMS/Gameblaster MIDI driver.
- */
-class Player_V2CMS : public Player_V2Base {
-public:
- Player_V2CMS(ScummEngine *scumm, Audio::Mixer *mixer);
- virtual ~Player_V2CMS();
-
- // MusicEngine API
- virtual void setMusicVolume(int vol);
- virtual void startSound(int sound);
- virtual void stopSound(int sound);
- virtual void stopAllSounds();
- virtual int getMusicTimer();
- virtual int getSoundStatus(int sound) const;
-
- // AudioStream API
- virtual int readBuffer(int16 *buffer, const int numSamples);
- virtual bool isStereo() const { return true; }
-
-private:
- struct Voice {
- byte attack;
- byte decay;
- byte sustain;
- byte release;
- byte octadd;
- int16 vibrato;
- int16 vibrato2;
- int16 noise;
- };
-
- struct Voice2 {
- byte *amplitudeOutput;
- byte *freqOutput;
- byte *octaveOutput;
-
- uint8 channel;
- int8 sustainLevel;
- uint8 attackRate;
- uint8 maxAmpl;
- uint8 decayRate;
- uint8 sustainRate;
- uint8 releaseRate;
- uint8 releaseTime;
- int8 vibratoRate;
- int8 vibratoDepth;
-
- int8 curVibratoRate;
- int8 curVibratoUnk;
-
- int8 unkVibratoRate;
- int8 unkVibratoDepth;
-
- int8 unkRate;
- int8 unkCount;
-
- enum EnvelopeState {
- kEnvelopeAttack,
- kEnvelopeDecay,
- kEnvelopeSustain,
- kEnvelopeRelease
- };
-
- EnvelopeState nextProcessState;
- uint8 curVolume;
- uint8 curOctave;
- uint8 curFreq;
-
- int8 octaveAdd;
-
- int8 playingNote;
- Voice2 *nextVoice;
-
- byte chanNumber;
- };
-
- struct MusicChip {
- byte ampl[4];
- byte freq[4];
- byte octave[2];
- };
-
- Voice _cmsVoicesBase[16];
- Voice2 _cmsVoices[8];
- MusicChip _cmsChips[2];
-
- uint8 _tempo;
- uint8 _tempoSum;
- byte _looping;
- byte _octaveMask;
- int16 _midiDelay;
- Voice2 *_midiChannel[16];
- byte _midiChannelUse[16];
- byte *_midiData;
- byte *_midiSongBegin;
-
- int _loadedMidiSong;
-
- byte _sfxFreq[4], _sfxAmpl[4], _sfxOctave[2];
-
- byte _lastMidiCommand;
- uint _outputTableReady;
- byte _voiceTimer;
-
- int _musicTimer, _musicTimerTicks;
-
- void loadMidiData(byte *data, int sound);
- void play();
-
- void processChannel(Voice2 *channel);
- void processRelease(Voice2 *channel);
- void processAttack(Voice2 *channel);
- void processDecay(Voice2 *channel);
- void processSustain(Voice2 *channel);
- void processVibrato(Voice2 *channel);
-
- void playMusicChips(const MusicChip *table);
- void playNote(byte *&data);
- void clearNote(byte *&data);
- void offAllChannels();
- void playVoice();
- void processMidiData();
-
- Voice2 *getFreeVoice();
- Voice2 *getPlayVoice(byte param);
-
- struct MidiNote {
- byte frequency;
- byte baseOctave;
- };
-
- static const MidiNote _midiNotes[132];
- static const byte _attackRate[16];
- static const byte _decayRate[16];
- static const byte _sustainRate[16];
- static const byte _releaseRate[16];
- static const byte _volumeTable[16];
- static const byte _cmsInitData[26];
-
- CMSEmulator *_cmsEmu;
-};
-
-} // End of namespace Scumm
-
-#endif