diff options
author | Filippos Karapetis | 2013-11-01 14:53:43 +0200 |
---|---|---|
committer | Filippos Karapetis | 2013-11-01 19:26:51 +0200 |
commit | 4f807ee53e8a5a8f92b234e405337aecf9c77afc (patch) | |
tree | e65792d89d5c191e75dacab9ab71e3b25ec1fd9e /engines/scumm/players/player_v4a.h | |
parent | 79ecd017e24515e5d9a77e32110a932c7d04b582 (diff) | |
download | scummvm-rg350-4f807ee53e8a5a8f92b234e405337aecf9c77afc.tar.gz scummvm-rg350-4f807ee53e8a5a8f92b234e405337aecf9c77afc.tar.bz2 scummvm-rg350-4f807ee53e8a5a8f92b234e405337aecf9c77afc.zip |
SCUMM: More renaming for players
Rename "player" directory to "players", and reintroduce the "player_"
file prefix. This has been done after sev's request.
"players/player_foo.*" is more descriptive, and avoids potential name
clashes in libraries
Diffstat (limited to 'engines/scumm/players/player_v4a.h')
-rw-r--r-- | engines/scumm/players/player_v4a.h | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/engines/scumm/players/player_v4a.h b/engines/scumm/players/player_v4a.h new file mode 100644 index 0000000000..c8c7b63ed2 --- /dev/null +++ b/engines/scumm/players/player_v4a.h @@ -0,0 +1,96 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef SCUMM_PLAYERS_PLAYER_V4A_H +#define SCUMM_PLAYERS_PLAYER_V4A_H + +#include "common/scummsys.h" +#include "common/util.h" +#include "scumm/music.h" +#include "audio/mixer.h" +#include "audio/mods/tfmx.h" + +class Mixer; + +namespace Scumm { + +class ScummEngine; + +/** + * Scumm V4 Amiga sound/music driver. + */ +class Player_V4A : public MusicEngine { +public: + Player_V4A(ScummEngine *scumm, Audio::Mixer *mixer); + virtual ~Player_V4A(); + + virtual void setMusicVolume(int vol); + virtual void startSound(int sound); + virtual void stopSound(int sound); + virtual void stopAllSounds(); + virtual int getMusicTimer(); + virtual int getSoundStatus(int sound) const; + +private: + ScummEngine *const _vm; + Audio::Mixer *const _mixer; + + Audio::Tfmx _tfmxMusic; + Audio::Tfmx _tfmxSfx; + Audio::SoundHandle _musicHandle; + Audio::SoundHandle _sfxHandle; + + int _musicId; + uint16 _signal; + + struct SfxChan { + int id; +// byte type; + } _sfxSlots[4]; + + int8 _initState; // < 0: failed, 0: uninitialized, > 0: initialized + + int getSfxChan(int id) const { + for (int i = 0; i < ARRAYSIZE(_sfxSlots); ++i) + if (_sfxSlots[i].id == id) + return i; + return -1; + } + + void setSfxSlot(int channel, int id, byte type = 0) { + _sfxSlots[channel].id = id; +// _sfxSlots[channel].type = type; + } + + void clearSfxSlots() { + for (int i = 0; i < ARRAYSIZE(_sfxSlots); ++i){ + _sfxSlots[i].id = 0; +// _sfxSlots[i].type = 0; + } + } + + bool init(); +}; + +} // End of namespace Scumm + +#endif |