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author | Travis Howell | 2007-03-06 07:13:22 +0000 |
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committer | Travis Howell | 2007-03-06 07:13:22 +0000 |
commit | ace739eafb318b2fc0c84c99ac087ba0f29b3b7f (patch) | |
tree | af978043e2f5fbfb8234032e7bddbb5bb068a033 /engines/scumm/plugin.cpp | |
parent | a0d5795ee19200f459e2638de53a1a5399994b18 (diff) | |
download | scummvm-rg350-ace739eafb318b2fc0c84c99ac087ba0f29b3b7f.tar.gz scummvm-rg350-ace739eafb318b2fc0c84c99ac087ba0f29b3b7f.tar.bz2 scummvm-rg350-ace739eafb318b2fc0c84c99ac087ba0f29b3b7f.zip |
Fix regression in V0 versions of Maniac Mansion, when using extracted files.
svn-id: r26000
Diffstat (limited to 'engines/scumm/plugin.cpp')
-rw-r--r-- | engines/scumm/plugin.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/plugin.cpp b/engines/scumm/plugin.cpp index d2d242f26b..22bdc7bed9 100644 --- a/engines/scumm/plugin.cpp +++ b/engines/scumm/plugin.cpp @@ -1264,10 +1264,10 @@ static bool testGame(const GameSettings *g, const DescMap &fileMD5Map, const Com } } else if ((buf[0] == 0xCE && buf[1] == 0xF5) || // PC (buf[0] == 0xCD && buf[1] == 0xFE)) { // Commodore 64 - // Looks like V1. + // Could be V0 or V1. // Candidates: maniac classic, zak classic - if (g->version != 1) + if (g->version >= 2) return false; // Zak has 58.LFL, Maniac doesn't have it. |