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author | Filippos Karapetis | 2010-01-16 00:22:22 +0000 |
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committer | Filippos Karapetis | 2010-01-16 00:22:22 +0000 |
commit | 22e8b3ed027669496e7ebd57e23eb391e61b33cf (patch) | |
tree | d5bd51be4ee9d92cbe383f0e5d4efe221224b7c0 /engines/scumm/saveload.cpp | |
parent | c4a9d373ca30eed9df9aaf555f9798d131f0dd19 (diff) | |
download | scummvm-rg350-22e8b3ed027669496e7ebd57e23eb391e61b33cf.tar.gz scummvm-rg350-22e8b3ed027669496e7ebd57e23eb391e61b33cf.tar.bz2 scummvm-rg350-22e8b3ed027669496e7ebd57e23eb391e61b33cf.zip |
The GM patches from Sierra's GM utility can now also be processed with their original names. Thus, the user can just extract the patches from Sierra's GM utility in the extras folder, and it's not necessary to rename each individual file to "4.pat" and place it inside the associated game (works with the games that Sierra's GM patch updates, i.e. LSL1, LSL5, Hoyle3, SQ1, SQ4, Eco1, Longbow and Fairy tales)
svn-id: r47318
Diffstat (limited to 'engines/scumm/saveload.cpp')
0 files changed, 0 insertions, 0 deletions