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authorEugene Sandulenko2010-06-15 10:46:04 +0000
committerEugene Sandulenko2010-06-15 10:46:04 +0000
commit48d0d3008b3e886f06f63a9a67733cb3de8fcb0a (patch)
tree90239e91e7a597c670ff31441f87f87e132b9137 /engines/scumm/saveload.cpp
parent9867d4ba875a9de5eaad245f395d7c2d22940258 (diff)
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SCUMM: Fix bug #1879604.
Bug 1879604: "MANIACNES: Music not played when loading game". Actually previous attempt to fix this bug was not successful since first entry of script 5 does not have needed functionality. Now we resume music manually. svn-id: r49763
Diffstat (limited to 'engines/scumm/saveload.cpp')
-rw-r--r--engines/scumm/saveload.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp
index 7362dcd8cf..762b38fba2 100644
--- a/engines/scumm/saveload.cpp
+++ b/engines/scumm/saveload.cpp
@@ -577,6 +577,10 @@ bool ScummEngine::loadState(int slot, bool compat) {
// Fixes bug #1766072: MANIACNES: Music Doesn't Start On Load Game
if (_game.platform == Common::kPlatformNES) {
runScript(5, 0, 0, 0);
+
+ if (VAR(224)) {
+ _sound->addSoundToQueue(VAR(224));
+ }
}
return true;