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author | Max Horn | 2007-06-30 18:09:17 +0000 |
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committer | Max Horn | 2007-06-30 18:09:17 +0000 |
commit | a8260011761d3c71148c033bb13fa14c9568103d (patch) | |
tree | 2a3f615dc9f636cbae15b8ee10516ed42fe62a33 /engines/scumm/saveload.cpp | |
parent | a6210289f5e22c135bd3c0738350bf2df3c8f7d9 (diff) | |
download | scummvm-rg350-a8260011761d3c71148c033bb13fa14c9568103d.tar.gz scummvm-rg350-a8260011761d3c71148c033bb13fa14c9568103d.tar.bz2 scummvm-rg350-a8260011761d3c71148c033bb13fa14c9568103d.zip |
Don't tracke time we take for loading (it should be less than a second anyway)
svn-id: r27795
Diffstat (limited to 'engines/scumm/saveload.cpp')
-rw-r--r-- | engines/scumm/saveload.cpp | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp index 9578b05c1f..9d0d0ad654 100644 --- a/engines/scumm/saveload.cpp +++ b/engines/scumm/saveload.cpp @@ -200,8 +200,6 @@ bool ScummEngine::loadState(int slot, bool compat) { _engineStartTime = _system->getMillis() / 1000; } - _dialogStartTime = _system->getMillis() / 1000; - // Due to a bug in scummvm up to and including 0.3.0, save games could be saved // in the V8/V9 format but were tagged with a V7 mark. Ouch. So we just pretend V7 == V8 here if (hdr.ver == VER(7)) @@ -213,7 +211,7 @@ bool ScummEngine::loadState(int slot, bool compat) { // state for temporary state saves - such as certain cutscenes in DOTT, // FOA, Sam and Max, etc. // - // Thusly, we should probably not stop music when restoring from one of + // Thus, we should probably not stop music when restoring from one of // these saves. This change stops the Mole Man theme from going quiet in // Sam & Max when Doug tells you about the Ball of Twine, as mentioned in // patch #886058. @@ -378,9 +376,6 @@ bool ScummEngine::loadState(int slot, bool compat) { _sound->pauseSounds(false); - _engineStartTime += _system->getMillis() / 1000 - _dialogStartTime; - _dialogStartTime = 0; - return true; } |