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authorMax Horn2008-11-15 13:54:16 +0000
committerMax Horn2008-11-15 13:54:16 +0000
commit3a3698f960608e8777620c9e454d6ed2282a036d (patch)
treea2699b6f442835142e831c56535fe1d56376eaed /engines/scumm/script.cpp
parent2f7197ead1b7cffb0ccfdd5b10047692a874ae1c (diff)
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Fix for bug #2251765: FT: Talk speed inconsistency
svn-id: r35082
Diffstat (limited to 'engines/scumm/script.cpp')
-rw-r--r--engines/scumm/script.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/engines/scumm/script.cpp b/engines/scumm/script.cpp
index 642627d649..1dbc87dd79 100644
--- a/engines/scumm/script.cpp
+++ b/engines/scumm/script.cpp
@@ -624,7 +624,12 @@ void ScummEngine::writeVar(uint var, int value) {
}
if (var == VAR_CHARINC) {
- if (ConfMan.hasKey("talkspeed")) {
+ // Did the user override the talkspeed manually? Then use that.
+ // Otherwise, use the value specified by the game script.
+ // Note: To determine whether there was a user override, we only
+ // look at the target specific settings, assuming that any global
+ // value is likely to be bogus. See also bug #2251765.
+ if (ConfMan.hasKey("talkspeed", _targetName)) {
value = getTalkDelay();
} else {
// Save the new talkspeed value to ConfMan