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authorTravis Howell2010-10-25 08:26:21 +0000
committerTravis Howell2010-10-25 08:26:21 +0000
commitf158688c33a07bbb9eb6351a6b03d27bcebe6eb7 (patch)
treeca5e700540edd55765b531d2b2634f76a692e631 /engines/scumm/script_v0.cpp
parent4f0cc6a435d725e62d38a4c7bdbd597f7f142972 (diff)
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SCUMM: Add patch #3089936 - MMC64: Parcel/Tombstone/Verb Fix.
svn-id: r53807
Diffstat (limited to 'engines/scumm/script_v0.cpp')
-rw-r--r--engines/scumm/script_v0.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/scumm/script_v0.cpp b/engines/scumm/script_v0.cpp
index c60819ed5b..d3f256c951 100644
--- a/engines/scumm/script_v0.cpp
+++ b/engines/scumm/script_v0.cpp
@@ -829,6 +829,8 @@ void ScummEngine_v0::o_setActorBitVar() {
// This flag causes the actor to stop moving (used by script #158, Green Tentacle 'Oomph!')
if (a->_miscflags & 0x40)
a->stopActorMoving();
+ if (a->_miscflags & 0x80)
+ a->setActorCostume(0);
debug(0, "o_setActorBitVar(%d, %d, %d)", act, mask, mod);
}