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author | Travis Howell | 2007-02-25 07:23:52 +0000 |
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committer | Travis Howell | 2007-02-25 07:23:52 +0000 |
commit | 19d2310b716fe01e711d23b61563fb25d025003b (patch) | |
tree | a4bf97bdd2505c1abfea8bb2789454130c249341 /engines/scumm/script_v2.cpp | |
parent | 87832481de03ee60726620b0a4f78710c077462d (diff) | |
download | scummvm-rg350-19d2310b716fe01e711d23b61563fb25d025003b.tar.gz scummvm-rg350-19d2310b716fe01e711d23b61563fb25d025003b.tar.bz2 scummvm-rg350-19d2310b716fe01e711d23b61563fb25d025003b.zip |
Add support for using disks images for Apple II version of Maniac Mansion.
svn-id: r25846
Diffstat (limited to 'engines/scumm/script_v2.cpp')
-rw-r--r-- | engines/scumm/script_v2.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/scumm/script_v2.cpp b/engines/scumm/script_v2.cpp index 2fff7379db..d28e90b12f 100644 --- a/engines/scumm/script_v2.cpp +++ b/engines/scumm/script_v2.cpp @@ -1617,6 +1617,7 @@ void ScummEngine_v2::o2_dummy() { } void ScummEngine_v2::o2_switchCostumeSet() { + printf("o2_switchCostumeSet\n"); // NES version of maniac uses this to switch between the two // groups of costumes it has if (_game.platform == Common::kPlatformNES) |