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| author | Robert Špalek | 2009-11-22 05:10:31 +0000 |
|---|---|---|
| committer | Robert Špalek | 2009-11-22 05:10:31 +0000 |
| commit | 0ee8f879fa718a7507f1b22108b7d173edd7bdb5 (patch) | |
| tree | 40538b56c5dbcbab83d5ba3201414e85340de7ba /engines/scumm/script_v4.cpp | |
| parent | 509444cc9135e7d0bf7212ce01a1d61f8dcf0680 (diff) | |
| download | scummvm-rg350-0ee8f879fa718a7507f1b22108b7d173edd7bdb5.tar.gz scummvm-rg350-0ee8f879fa718a7507f1b22108b7d173edd7bdb5.tar.bz2 scummvm-rg350-0ee8f879fa718a7507f1b22108b7d173edd7bdb5.zip | |
Fix positioning of one-time hero animations.
With the previous code, the position of the animation was doubled (due to
counting the position twice, the second time being a relative shift), which
put it mostly outside the screen. This is because one-time hero animations
are actually stored using absolute coordinates.
svn-id: r46057
Diffstat (limited to 'engines/scumm/script_v4.cpp')
0 files changed, 0 insertions, 0 deletions
