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author | Matthew Hoops | 2013-05-02 18:26:58 -0400 |
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committer | Matthew Hoops | 2013-05-02 18:43:10 -0400 |
commit | 0031c41db855ac4bebd05ca1b2c1fa6694242979 (patch) | |
tree | 98f4e4bf20148171c3638476ed7f24a61a7a03c1 /engines/scumm/script_v5.cpp | |
parent | 8942a96bafaa8541383347318c19392ce949248a (diff) | |
download | scummvm-rg350-0031c41db855ac4bebd05ca1b2c1fa6694242979.tar.gz scummvm-rg350-0031c41db855ac4bebd05ca1b2c1fa6694242979.tar.bz2 scummvm-rg350-0031c41db855ac4bebd05ca1b2c1fa6694242979.zip |
COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI.
This also corrects sword2's platform to Windows.
Diffstat (limited to 'engines/scumm/script_v5.cpp')
-rw-r--r-- | engines/scumm/script_v5.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/script_v5.cpp b/engines/scumm/script_v5.cpp index 017f30817b..2d4c326b68 100644 --- a/engines/scumm/script_v5.cpp +++ b/engines/scumm/script_v5.cpp @@ -2130,7 +2130,7 @@ void ScummEngine_v5::o5_startScript() { // Method used by original games to skip copy protection scheme if (!_copyProtection) { // Copy protection was disabled in LucasArts Classic Adventures (PC Disk) - if (_game.id == GID_LOOM && _game.platform == Common::kPlatformPC && _game.version == 3 && _currentRoom == 69 && script == 201) + if (_game.id == GID_LOOM && _game.platform == Common::kPlatformDOS && _game.version == 3 && _currentRoom == 69 && script == 201) script = 205; // Copy protection was disabled in KIXX XL release (Amiga Disk) and // in LucasArts Classic Adventures (PC Disk) |