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authorTravis Howell2007-11-06 12:22:52 +0000
committerTravis Howell2007-11-06 12:22:52 +0000
commit443dff5285f0654be4a6f843b8262bd07bb95036 (patch)
tree4cf62d53140b7e6d756c05ee09a625865ce70580 /engines/scumm/scumm.cpp
parent3598192859797d8b7cc33a22af21f04bd45af01a (diff)
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Add support for original load/save system in HE games.
svn-id: r29434
Diffstat (limited to 'engines/scumm/scumm.cpp')
-rw-r--r--engines/scumm/scumm.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index da01d7bbb8..24c23bc86b 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -200,6 +200,7 @@ ScummEngine::ScummEngine(OSystem *syst, const DetectorResult &dr)
_saveLoadSlot = 0;
_lastSaveTime = 0;
_saveTemporaryState = false;
+ memset(_saveLoadFileName, 0, sizeof(_saveLoadFileName));
memset(_saveLoadName, 0, sizeof(_saveLoadName));
memset(_localScriptOffsets, 0, sizeof(_localScriptOffsets));
_scriptPointer = NULL;