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authorJohannes Schickel2011-05-01 16:54:45 +0200
committerJohannes Schickel2011-05-01 16:54:45 +0200
commit71bdb86e028db9556611f88b3686ce93312a8131 (patch)
tree3c24233044a8e72bd8ecd73b981f50c725d5d282 /engines/scumm/scumm.cpp
parent89b63e3adb4692c9659f8b133727ccc1e2af75b4 (diff)
parent8ff527ac4ef4237e63c0802a22eb0f942089e6c4 (diff)
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Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp
Diffstat (limited to 'engines/scumm/scumm.cpp')
-rw-r--r--engines/scumm/scumm.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index 0e7ceff195..f43aed53f7 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -1222,7 +1222,7 @@ void ScummEngine::setupScumm() {
setupCharsetRenderer();
// Create and clear the text surface
- _textSurface.create(_screenWidth * _textSurfaceMultiplier, _screenHeight * _textSurfaceMultiplier, 1);
+ _textSurface.create(_screenWidth * _textSurfaceMultiplier, _screenHeight * _textSurfaceMultiplier, Graphics::PixelFormat::createFormatCLUT8());
clearTextSurface();
// Create the costume renderer