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author | Max Horn | 2007-03-10 13:53:11 +0000 |
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committer | Max Horn | 2007-03-10 13:53:11 +0000 |
commit | f3e970f5b7df962320390e3b92c493351f550715 (patch) | |
tree | a3a4b4de22a46f1ec37037ece46f30108a33a5eb /engines/scumm/scumm.cpp | |
parent | 5577379ac3d163c62d319a80f6749c9342401a01 (diff) | |
download | scummvm-rg350-f3e970f5b7df962320390e3b92c493351f550715.tar.gz scummvm-rg350-f3e970f5b7df962320390e3b92c493351f550715.tar.bz2 scummvm-rg350-f3e970f5b7df962320390e3b92c493351f550715.zip |
SCUMM: Renamed ActorOldWalk to Actor_v3, added new subclass Actor_v2
svn-id: r26057
Diffstat (limited to 'engines/scumm/scumm.cpp')
-rw-r--r-- | engines/scumm/scumm.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index 3a25260263..b808ccb061 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -1301,12 +1301,13 @@ void ScummEngine::resetScumm() { for (i = 0; i < _numActors; ++i) { if (_game.version == 0) _actors[i] = new ActorC64(i); - else if (_game.version <= 3) - _actors[i] = new ActorOldWalk(i); + else if (_game.version <= 2) + _actors[i] = new Actor_v2(i); + else if (_game.version == 3) + _actors[i] = new Actor_v3(i); else _actors[i] = new Actor(i); _actors[i]->initActor(-1); - _actors[i]->initActor(1); // this is from IDB if ((_game.version <= 1) || (_game.id == GID_MANIAC && (_game.features & GF_DEMO))) |