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authorAlejandro Marzini2010-07-30 05:28:09 +0000
committerAlejandro Marzini2010-07-30 05:28:09 +0000
commitfb4086cadb8ce3e473dae40558d713e7a31b3858 (patch)
tree95c19d544da914c43a43f0538a1977f43e17cb39 /engines/scumm/scumm.cpp
parent7b070bbef8275ff25dfc2cbc3106acfdc8de74a5 (diff)
parenta17e3c444917ca90dfd537c2102a6150e7ffe977 (diff)
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Merged from trunk, from Rev 50841 to HEAD
svn-id: r51495
Diffstat (limited to 'engines/scumm/scumm.cpp')
-rw-r--r--engines/scumm/scumm.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index 86ec8c4748..7e2db22c5b 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -1840,8 +1840,7 @@ Common::Error ScummEngine::go() {
while (!shouldQuit()) {
- if (_debugger->isAttached())
- _debugger->onFrame();
+ _debugger->onFrame();
// Randomize the PRNG by calling it at regular intervals. This ensures
// that it will be in a different state each time you run the program.