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author | Travis Howell | 2009-03-10 00:26:40 +0000 |
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committer | Travis Howell | 2009-03-10 00:26:40 +0000 |
commit | 2809c23fc9f70ce6542dcd2d1ee713d67965754c (patch) | |
tree | 8175022aa6c3831de70eb28c89710ab7fd8e98e0 /engines/scumm/scumm.h | |
parent | 940f19dc232b61092cc60f118053a4ad1551bee4 (diff) | |
download | scummvm-rg350-2809c23fc9f70ce6542dcd2d1ee713d67965754c.tar.gz scummvm-rg350-2809c23fc9f70ce6542dcd2d1ee713d67965754c.tar.bz2 scummvm-rg350-2809c23fc9f70ce6542dcd2d1ee713d67965754c.zip |
Add snap scroll option from original games (SCUMM3-5), and enable for earlier games too.
svn-id: r39283
Diffstat (limited to 'engines/scumm/scumm.h')
-rw-r--r-- | engines/scumm/scumm.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h index e08453eed8..7a6339bcc9 100644 --- a/engines/scumm/scumm.h +++ b/engines/scumm/scumm.h @@ -517,6 +517,7 @@ public: protected: Dialog *_pauseDialog; + Dialog *_messageDialog; Dialog *_versionDialog; Dialog *_scummMenuDialog; @@ -524,6 +525,7 @@ protected: void confirmExitDialog(); void confirmRestartDialog(); void pauseDialog(); + void messageDialog(const char *message); void versionDialog(); void scummMenuDialog(); @@ -976,6 +978,7 @@ protected: byte _newEffect, _switchRoomEffect2, _switchRoomEffect; bool _doEffect; + bool _snapScroll; public: bool isLightOn() const; |