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authorTravis Howell2009-03-10 00:26:40 +0000
committerTravis Howell2009-03-10 00:26:40 +0000
commit2809c23fc9f70ce6542dcd2d1ee713d67965754c (patch)
tree8175022aa6c3831de70eb28c89710ab7fd8e98e0 /engines/scumm/scumm.h
parent940f19dc232b61092cc60f118053a4ad1551bee4 (diff)
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Add snap scroll option from original games (SCUMM3-5), and enable for earlier games too.
svn-id: r39283
Diffstat (limited to 'engines/scumm/scumm.h')
-rw-r--r--engines/scumm/scumm.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h
index e08453eed8..7a6339bcc9 100644
--- a/engines/scumm/scumm.h
+++ b/engines/scumm/scumm.h
@@ -517,6 +517,7 @@ public:
protected:
Dialog *_pauseDialog;
+ Dialog *_messageDialog;
Dialog *_versionDialog;
Dialog *_scummMenuDialog;
@@ -524,6 +525,7 @@ protected:
void confirmExitDialog();
void confirmRestartDialog();
void pauseDialog();
+ void messageDialog(const char *message);
void versionDialog();
void scummMenuDialog();
@@ -976,6 +978,7 @@ protected:
byte _newEffect, _switchRoomEffect2, _switchRoomEffect;
bool _doEffect;
+ bool _snapScroll;
public:
bool isLightOn() const;