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authorMax Horn2007-02-04 12:41:49 +0000
committerMax Horn2007-02-04 12:41:49 +0000
commit5b65897cd3d4a197fe167b19afb4d931359c2462 (patch)
tree08630c50987051a96bc8b7a224a1d1ec6dfbd65b /engines/scumm/scumm.h
parent5007d82ec7b771579df86c050eba75caddd3931f (diff)
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Switch SCUMM engine to use the common special debug flags support (thus making it possible to use --debugflags with it)
svn-id: r25381
Diffstat (limited to 'engines/scumm/scumm.h')
-rw-r--r--engines/scumm/scumm.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h
index 416d1a2de5..6a0c1ded5b 100644
--- a/engines/scumm/scumm.h
+++ b/engines/scumm/scumm.h
@@ -135,11 +135,6 @@ enum GameFeatures {
/* SCUMM Debug Channels */
void CDECL debugC(int level, const char *s, ...);
-struct dbgChannelDesc {
- const char *channel, *desc;
- uint32 flag;
-};
-
enum {
DEBUG_GENERAL = 1 << 0, // General debug
DEBUG_SCRIPTS = 1 << 2, // Track script execution (start/stop/pause)
@@ -440,9 +435,6 @@ public:
/** Central resource data. */
ResourceManager *_res;
- // Misc utility functions
- uint32 _debugFlags; // Used by the debugger
-
protected:
VirtualMachineState vm;