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authorMax Horn2010-12-02 00:27:26 +0000
committerMax Horn2010-12-02 00:27:26 +0000
commite85d196f33a1974bf1fe6088e6eb41c3c20c221f (patch)
treeac62095941e716e70bb723ea9e76bd5a68981fdd /engines/scumm/scumm.h
parentb36b7ee3493dbf086ffb6aba4a3cb5b5daa4d7d7 (diff)
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SCUMM: Fix bug in V12 games causing chars to be lost when wrapping talk text
svn-id: r54729
Diffstat (limited to 'engines/scumm/scumm.h')
-rw-r--r--engines/scumm/scumm.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h
index 0a513b6068..1f083db4a0 100644
--- a/engines/scumm/scumm.h
+++ b/engines/scumm/scumm.h
@@ -1246,6 +1246,7 @@ protected:
virtual bool handleNextCharsetCode(Actor *a, int *c);
virtual void CHARSET_1();
+ bool newLine();
void drawString(int a, const byte *msg);
void debugMessage(const byte *msg);
void showMessageDialog(const byte *msg);