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authorTravis Howell2006-08-20 00:43:34 +0000
committerTravis Howell2006-08-20 00:43:34 +0000
commite9be88c4446e2ad3412edb5bacf7d8ba62021c6a (patch)
treec967e5dfa5a9248806ed9187cdc4fba9cc584719 /engines/scumm/scumm.h
parent5ce67a67e198f566ced39a1cdbf11b41dc850a3b (diff)
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Rename VAR_MOUSEPRESENT to VAR_INPUTMODE and set the default input type to mouse mode. Fighting uses mouse mode by default in FOA now, just like the original game.
svn-id: r23727
Diffstat (limited to 'engines/scumm/scumm.h')
-rw-r--r--engines/scumm/scumm.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h
index 0540fb14ec..5dad7be022 100644
--- a/engines/scumm/scumm.h
+++ b/engines/scumm/scumm.h
@@ -1303,7 +1303,7 @@ public:
byte VAR_SOUNDPARAM;
byte VAR_SOUNDPARAM2;
byte VAR_SOUNDPARAM3;
- byte VAR_MOUSEPRESENT;
+ byte VAR_INPUTMODE;
byte VAR_MEMORY_PERFORMANCE;
byte VAR_VIDEO_PERFORMANCE;
byte VAR_ROOM_FLAG;