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authorTobias Gunkel2012-01-18 00:04:03 +0100
committerTobias Gunkel2012-02-11 08:28:56 +0100
commit6d4b710c541a2e7706cb80c8737e6f8caa487277 (patch)
tree8d3e799fd74ba119ac561e43da134a3a2b7b24b1 /engines/scumm/scumm_v0.h
parent0bae642453caeef9c6af9c49f043f46eebd0f787 (diff)
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SCUMM: fix opcode walkToObject in v0
Before Michael did not develop the film correctly
Diffstat (limited to 'engines/scumm/scumm_v0.h')
-rw-r--r--engines/scumm/scumm_v0.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/scumm/scumm_v0.h b/engines/scumm/scumm_v0.h
index b6f9027dfa..d70d893f09 100644
--- a/engines/scumm/scumm_v0.h
+++ b/engines/scumm/scumm_v0.h
@@ -106,6 +106,7 @@ protected:
/* Version C64 script opcodes */
void o_stopCurrentScript();
+ void o_walkActorToObject();
void o_loadSound();
void o_getActorMoving();
void o_animateActor();