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authorJohannes Schickel2010-10-13 03:57:44 +0000
committerJohannes Schickel2010-10-13 03:57:44 +0000
commit75e8452b6e6a2bf4fb2f588aa00b428a60d873b5 (patch)
treef29541d55309487a94bd1d38e8b53bb3dde9aec6 /engines/scumm/scumm_v2.h
parent48ee83b88957dab86bc763e9ef21a70179fa8679 (diff)
parente9f50882ea5b6beeefa994040be9d3bab6a1f107 (diff)
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OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend changes into the branch. I suppose the gp2x backend and probably all new backends, i.e. gph, dingux etc., might not compile anymore. Since I have no way of testing those it would be nice if porters could look into getting those up to speed in this branch. svn-id: r53399
Diffstat (limited to 'engines/scumm/scumm_v2.h')
-rw-r--r--engines/scumm/scumm_v2.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/scumm/scumm_v2.h b/engines/scumm/scumm_v2.h
index be623924f1..0c54308181 100644
--- a/engines/scumm/scumm_v2.h
+++ b/engines/scumm/scumm_v2.h
@@ -103,8 +103,6 @@ protected:
virtual void setBuiltinCursor(int index);
- virtual void runObject(int obj, int entry);
-
/* Version 2 script opcodes */
void o2_actorFromPos();
void o2_actorOps();