aboutsummaryrefslogtreecommitdiff
path: root/engines/scumm/scumm_v5.h
diff options
context:
space:
mode:
authorTobias Gunkel2012-01-08 23:51:13 +0100
committerTobias Gunkel2012-02-11 08:28:22 +0100
commitde0b5f76749add219a6b667d5d2d69fb8a86d959 (patch)
tree1ad135eecc6a2d91ccec411a7b60acd53499c0a2 /engines/scumm/scumm_v5.h
parentd8b435917d5cc00ad2b4817c5eabc828439e36f3 (diff)
downloadscummvm-rg350-de0b5f76749add219a6b667d5d2d69fb8a86d959.tar.gz
scummvm-rg350-de0b5f76749add219a6b667d5d2d69fb8a86d959.tar.bz2
scummvm-rg350-de0b5f76749add219a6b667d5d2d69fb8a86d959.zip
SCUMM: use command stack and SentenceTab in mm c64
- MM C64 uses command stack (SentenceTab, doSentence()) now - _cmdObject... added for current SentenceTab. The _active... variables are only used to build a sentence in the inventory but never by a script. -> many routines are not needed anymore and are removed
Diffstat (limited to 'engines/scumm/scumm_v5.h')
-rw-r--r--engines/scumm/scumm_v5.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/scumm/scumm_v5.h b/engines/scumm/scumm_v5.h
index b8a61c1677..0eef04b8de 100644
--- a/engines/scumm/scumm_v5.h
+++ b/engines/scumm/scumm_v5.h
@@ -87,6 +87,8 @@ protected:
void drawFlashlight();
+ void walkActorToActor(int actor, int toActor, int dist);
+
/**
* Fetch the next script word, then if cond is *false*, perform a relative jump.
* So this corresponds to a "jne" jump instruction.