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author | Matthew Hoops | 2013-05-02 18:26:58 -0400 |
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committer | Matthew Hoops | 2013-05-02 18:43:10 -0400 |
commit | 0031c41db855ac4bebd05ca1b2c1fa6694242979 (patch) | |
tree | 98f4e4bf20148171c3638476ed7f24a61a7a03c1 /engines/scumm/smush/smush_player.cpp | |
parent | 8942a96bafaa8541383347318c19392ce949248a (diff) | |
download | scummvm-rg350-0031c41db855ac4bebd05ca1b2c1fa6694242979.tar.gz scummvm-rg350-0031c41db855ac4bebd05ca1b2c1fa6694242979.tar.bz2 scummvm-rg350-0031c41db855ac4bebd05ca1b2c1fa6694242979.zip |
COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI.
This also corrects sword2's platform to Windows.
Diffstat (limited to 'engines/scumm/smush/smush_player.cpp')
-rw-r--r-- | engines/scumm/smush/smush_player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/smush/smush_player.cpp b/engines/scumm/smush/smush_player.cpp index a53b808ba1..ce098f07aa 100644 --- a/engines/scumm/smush/smush_player.cpp +++ b/engines/scumm/smush/smush_player.cpp @@ -920,7 +920,7 @@ void SmushPlayer::handleAnimHeader(int32 subSize, Common::SeekableReadStream &b) void SmushPlayer::setupAnim(const char *file) { if (_insanity) { - if (!((_vm->_game.features & GF_DEMO) && (_vm->_game.platform == Common::kPlatformPC))) + if (!((_vm->_game.features & GF_DEMO) && (_vm->_game.platform == Common::kPlatformDOS))) readString("mineroad.trs"); } else readString(file); @@ -933,7 +933,7 @@ SmushFont *SmushPlayer::getFont(int font) { return _sf[font]; if (_vm->_game.id == GID_FT) { - if (!((_vm->_game.features & GF_DEMO) && (_vm->_game.platform == Common::kPlatformPC))) { + if (!((_vm->_game.features & GF_DEMO) && (_vm->_game.platform == Common::kPlatformDOS))) { const char *ft_fonts[] = { "scummfnt.nut", "techfnt.nut", |