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authorMatthew Hoops2013-05-02 18:26:58 -0400
committerMatthew Hoops2013-05-02 18:43:10 -0400
commit0031c41db855ac4bebd05ca1b2c1fa6694242979 (patch)
tree98f4e4bf20148171c3638476ed7f24a61a7a03c1 /engines/scumm/smush/smush_player.cpp
parent8942a96bafaa8541383347318c19392ce949248a (diff)
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COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows.
Diffstat (limited to 'engines/scumm/smush/smush_player.cpp')
-rw-r--r--engines/scumm/smush/smush_player.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/smush/smush_player.cpp b/engines/scumm/smush/smush_player.cpp
index a53b808ba1..ce098f07aa 100644
--- a/engines/scumm/smush/smush_player.cpp
+++ b/engines/scumm/smush/smush_player.cpp
@@ -920,7 +920,7 @@ void SmushPlayer::handleAnimHeader(int32 subSize, Common::SeekableReadStream &b)
void SmushPlayer::setupAnim(const char *file) {
if (_insanity) {
- if (!((_vm->_game.features & GF_DEMO) && (_vm->_game.platform == Common::kPlatformPC)))
+ if (!((_vm->_game.features & GF_DEMO) && (_vm->_game.platform == Common::kPlatformDOS)))
readString("mineroad.trs");
} else
readString(file);
@@ -933,7 +933,7 @@ SmushFont *SmushPlayer::getFont(int font) {
return _sf[font];
if (_vm->_game.id == GID_FT) {
- if (!((_vm->_game.features & GF_DEMO) && (_vm->_game.platform == Common::kPlatformPC))) {
+ if (!((_vm->_game.features & GF_DEMO) && (_vm->_game.platform == Common::kPlatformDOS))) {
const char *ft_fonts[] = {
"scummfnt.nut",
"techfnt.nut",