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authorTorbjörn Andersson2007-02-15 17:26:08 +0000
committerTorbjörn Andersson2007-02-15 17:26:08 +0000
commit9ad0fdda9605f64a303654c855099e271c60e4a2 (patch)
treee09f22c70239d17ce2c1cdb53b4fe47b60d8db2b /engines/scumm/smush
parent8ff936a8f6709cca1efe3aca6de7986150c6a593 (diff)
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Clear _pauseTime in seekSan(). Hopefully, this will fix the problem with
pausing during the bike fight scenes in Full Throttle that was reported on the forum earlier today. svn-id: r25609
Diffstat (limited to 'engines/scumm/smush')
-rw-r--r--engines/scumm/smush/smush_player.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/scumm/smush/smush_player.cpp b/engines/scumm/smush/smush_player.cpp
index f008d8b457..15a05a9a5f 100644
--- a/engines/scumm/smush/smush_player.cpp
+++ b/engines/scumm/smush/smush_player.cpp
@@ -1221,6 +1221,7 @@ void SmushPlayer::seekSan(const char *file, int32 pos, int32 contFrame) {
_seekFile = file ? file : "";
_seekPos = pos;
_seekFrame = contFrame;
+ _pauseTime = 0;
}
void SmushPlayer::tryCmpFile(const char *filename) {