diff options
author | Johannes Schickel | 2010-03-08 00:54:05 +0000 |
---|---|---|
committer | Johannes Schickel | 2010-03-08 00:54:05 +0000 |
commit | 50116130efedc66ec8261df6080fb7ca6fe079f7 (patch) | |
tree | f4b9b56031797e398c3d10352778a2568b7ce3fc /engines/scumm/sound.cpp | |
parent | b8901a47419b0e8c98820fb8cad54d4e7dabc5b9 (diff) | |
download | scummvm-rg350-50116130efedc66ec8261df6080fb7ca6fe079f7.tar.gz scummvm-rg350-50116130efedc66ec8261df6080fb7ca6fe079f7.tar.bz2 scummvm-rg350-50116130efedc66ec8261df6080fb7ca6fe079f7.zip |
Show an error message in case multiple OPL outputs are created instead of using an assert.
The new DBOPL emulator we are using should support multiple instances though. We *might*
consider allowing as many instances as the user wants. Of course since the original
games only had one OPL chip available, that should not be required. Also just in case
we might allow real hardware as playback device that would be out of the question again
too.
svn-id: r48183
Diffstat (limited to 'engines/scumm/sound.cpp')
0 files changed, 0 insertions, 0 deletions